Counter-Strike 2

Counter-Strike 2

Mutiny
正在显示第 31 - 40 项,共 42 项条目
< 1  2  3  4  5 >
更新于:2020 年 3 月 3 日 下午 12:15

-Updated overview
-Stopped the whole ship rendering everywhere
-Neatened up angle from B connector into B site
-Made it possible to jump up to the ledge in T's lower entrance to A
-Made jump up to platform on B easier
-Added new seagull at T spawn
-Added dustmotes in A connector
-Added new lamp in A connector
-Various nodraw and fade distance fixes
-Tweaked clipping in many different areas across the map

更新于:2020 年 3 月 1 日 下午 4:24

-Updated radar
-Reduced entry cover height in T mid
-Reduced ivy around player height across the map for better visibility
-Moved lanterns that exposed players through smokes away from high traffic areas
-Moved the treasure map to a spot where you can see it better
-Widened CTs entrance to mid and changed CTs cover at mid to improve gameplay
-Added more crates to the cart to remove awkward angles

更新于:2020 年 2 月 28 日 下午 6:56

-fixed various visible nodraw
-improved clipping in mid to A and other areas
-altered soundscape trigger locations at mid to B to reduce the distance water can be heard
-improved navmesh to avoid bots killing themselves from the ship
-Adjusted various brick textures for better visibility

更新于:2020 年 2 月 25 日 下午 5:39

-Further FPS improvements across the map.
-Redesigned mid to A both visually and gameplay-wise.
-Reduced the amount of foliage on decrepit mid tomb.
-Added some new floor textures.
-Added a new brick and blend to the church at mid.

更新于:2020 年 2 月 25 日 下午 4:36

更新于:2020 年 2 月 16 日 下午 2:26

更新于:2020 年 2 月 12 日 下午 7:48

更新于:2020 年 2 月 12 日 下午 7:09

Substantial FPS improvements.

更新于:2020 年 1 月 28 日 下午 4:11

Various FPS and clipping improvements. More to come soon.

更新于:2020 年 1 月 24 日 下午 6:54