Garry's Mod
S.T.A.L.K.E.R. Weapons
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Aggiornamento: 22 gen 2019, 15:22

Try #2 ( Upload failed for some reason )

Aggiornamento: 22 gen 2019, 14:48

+ small code refactor
+ fixed 'M9K-ZAmountOfXtraClips' cvar
+ fixed ammo entities giving a non existant ammo type

Lets hope its the last time i 'fix' the ammo :')

If it was previously broken for you, write a comment saying it's fixed.

Aggiornamento: 12 mag 2018, 7:32

+ small recoding and bug fixing
+ renaming components to avoid addon conflicts
+ renaming ammo to avoid conflicts
+ fixed the grenade launchers(r+right click)

Aggiornamento: 29 giu 2017, 0:37

ADDED:
- RGD grenade
- F1 grenade
- GD smoke grenade
- Custom sounds for the grenades

FIXED:
- Fixed the muzzleflash for the AS VAL, SVU and the VSS
- Added reload animations for the RPG-7
- Fixed the conflicting sounds for the css dual elites
- Fixed the conflicting icons of the g36 and the svd

AMMO CONFLICT:
- Darken217's SciFi Weapons
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=420970650

Aggiornamento: 15 apr 2015, 4:44

FIXED:
- Weaponholdtypes bugging in multiplayer
- Variable "$bumpmap" is multiply defined in material "models/stalkerweps/walter/walter"!

Aggiornamento: 19 mar 2015, 6:44

FIXED:
- muzzle flash being offset
- sexy orange hud weapon selection info
- that anoying gdcw cinematic boom explosion error when you shot a rocket on a strangly formed surface
- other minor things

Aggiornamento: 19 mar 2015, 5:42

< failed to upload >

Aggiornamento: 19 mar 2015, 5:08

< failed to upload >

Aggiornamento: 4 ott 2014, 13:21

FIXED:
- ammo given on death
- the ExtraClips command for all weapons

Aggiornamento: 21 set 2014, 8:30

+ Changed SetClip Command to --> M9K-ZAmountOfXtraClips