Rivals of Aether

Rivals of Aether

100% Accurate Meta Knight
Hiển thị 1-10 trong 14 mục
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Cập nhật: 9 Thg08, 2024 @ 6:34am
bởi RadRobbie

v1.11

Removed Feri compatibility

Cập nhật: 21 Thg07, 2020 @ 7:00am

v1.10

Changed CSS sound to the Wii Remote sound from Brawl
Added Toon Link Photo
Added official Abyss Rune support
Added Mt Dedede title
Added Hikaru title
Added Soulbound Conflict caption

Cập nhật: 19 Thg06, 2020 @ 5:38am

v1.9

Fixed MK's portrait in Dracula's boss fight

Cập nhật: 19 Thg06, 2020 @ 4:21am

v1.8

Added Dracula dialogue
Fixed being unable to skip Dracula dialogue by pressing attack

-Dash attack-
Can be cancelled into Up Strong at any point

Cập nhật: 9 Thg06, 2020 @ 11:04am

v1.7

Added Miiverse drawings
Refined CSS UI

Cập nhật: 9 Thg03, 2020 @ 12:24pm

v1.6

Added Kirby support
Added Feri costume
Added Otto bobblehead
Added sound on character select screen
Added css_draw.gml

Cập nhật: 11 Thg02, 2020 @ 2:26pm

v1.5

Added Abyss Runes
MK's AI will no longer move towards the blastzone while using neutral special
MK will no longer stay in a strange angle when attacking straight after gliding (not tested)
Increased lifetime of fspecial hitbox (1 -> 5)
Decreased landing lag of back air (6 -> 3)

Cập nhật: 6 Thg02, 2020 @ 12:30pm

v1.4

Added AI scripting

Cập nhật: 30 Thg01, 2020 @ 11:50am

v1.3

-Up Special-
Decreased damage of first hit (20 -> 15)
Decreased knockback scaling of first hit (1.2 -> 1.1)

-Jab-
Changed angle flipper (7 -> 4)
Changed angle (361 -> 50)
Added hit lockout (0 -> 10)

Cập nhật: 19 Thg01, 2020 @ 3:25pm

v1.2

Increased base hitpause on forward strong, down strong and up strong
Increased hitpause scaling on neutral air, neutral special final hit, glide attack
Changed hit sound effects for up smash and glide attack
Jab angle flipper changed to angle in (6 -> 7)