Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Dreamcipher
Visar 1–6 av 6 poster
Uppdatering: 29 jul, 2020 @ 1:27

1.1.3: VR fix. Bomb should no longer yeet itself when a Dreamcipher is present in VR.

Uppdatering: 28 jul, 2020 @ 20:31

1.1.2: VR support enabled.

Uppdatering: 24 apr, 2020 @ 15:51

1.11:
TP: An inopportune moment of lag could potentially cause a cycle to not stop in one of the locations that it's programmed to, causing it to circle around until it reaches that point again. This has been resolved.

Uppdatering: 24 apr, 2020 @ 12:38

1.1:
Performance improvement on larger bombs.

Uppdatering: 25 jan, 2020 @ 2:19

1.0: MAJOR UPDATE

Manual released.

Uppdatering: 16 jan, 2020 @ 1:26

0.99: Wait, you actually checked the version history? Who even does that?