Total War: WARHAMMER II

Total War: WARHAMMER II

Unit Caps for All [Updated for patch 1.12.1]
Viser 51–60 av 123 bidrag
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Oppdatering: 4. jan. 2021 @ 9.34

[Skaven] Okay, okay, okay. Maybe the AI is recruiting too many skavenslaves. Maybe. Some reduction in the proportions of skavenslaves recruited and some other recruitment AI tweaks.

Oppdatering: 2. jan. 2021 @ 19.01

[Wood Elves] Reduced low level caps from outposts as they stack up far more quickly than the economy does, and it gets a bit excessive.
[Vampire Coast] Reduced Deck Dropper cap slightly.

Oppdatering: 19. des. 2020 @ 11.58

[Campaign AI] Tweaks to building priorities, so factions *should* build more recruitment buildings than they currently do. This, (again) *should* lead to less cash, but higher caps for AI factions, leading to rather fewer, higher-quality armies. Not thoroughly tested, and likely won't have much effect in games where the AI factions are already well-established and aren't building many new buildings.

Oppdatering: 12. des. 2020 @ 6.02

[Wood Elves] Fixed a balancing mistake where the Anath Raema building was counting Hawk Riders as T4 troops for balance.

Oppdatering: 11. des. 2020 @ 7.00

[Skaven] And another feature in the Skaven campaign AI army composition manager added. Please report weirdness or problems if you see anything.

Oppdatering: 11. des. 2020 @ 6.36

[Skaven] Fixed an error in this mod with the AI generating Throt's own army. If you were playing with the last update and noticed any weirdness regarding Throt's army, that *should* be fixed now.

Oppdatering: 10. des. 2020 @ 9.36

[Skaven] Campaign AI army composition choices updated, tweaked, given a shiv and told that you, the player, are intending to take all the glory which is truly deserved by best-bestest rat AI.

Oppdatering: 10. des. 2020 @ 8.28

Update: [Technical] Some behind the scenes tidying up. Mostly for easy access to this version via Steam's "Revert to this version" Workshop function.

Oppdatering: 8. des. 2020 @ 7.16

[Technical] Updated support for the two remaining Landmarks of the Old World submods.

[Bretonnia] Small tweak to Knight Errant caps in the tier 3 stables building.

Oppdatering: 5. des. 2020 @ 7.11

[Technical] Updated support in the main mod for the current version of Cataph's Kraka Drak.