Garry's Mod

Garry's Mod

Easy Entity Inspector
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Mis à jour le : 28 avr. à 11h23
par Rubat

https://github.com/robotboy655/gmod-addons/commit/3540164e620c7f6c29f36e9b6b858b8de324d98d

Mis à jour le : 22 mars 2024 à 17h04
par Rubat

* Cleaned up box rendering, so there are no diagonal lines, so it's cleaner now
* Improved amount of info for Hitbox inspector
* Minor backend changes (removal of deprecated functions, code style changes, etc)
* Added "World Axis-Aligned Bounds"

Mis à jour le : 8 juin 2020 à 16h06

* Added "Center of Mass" inspector and "box dimensions" feature
* Added "Copy Model/Class to Clipboard" to "Hold > C > Right on an entity" to all entities("developer 1" must be enabled)
* Added GetSolid, GetMoveType inspectors to the context menu UI
* Placeholders for UI inspectors if no data is shown
* Use the entity player is looking it if nothing is selected for some UI inspectors
* Added "rb655_EasyInspector_AddInfoFunc" function for modders
* Fixed Lua errors when inspecting entities with bad physics, such as Bouncy Ball
* Fixed the HUD drawing 2 times with the "Draw when holstered" option enabled

Mis à jour le : 9 juil. 2017 à 0h34

Minor internal changes/fixes

Mis à jour le : 14 juil. 2016 à 14h36

* Improved caching on "Physics Box" inspector to refresh if the physics box on the entity was changed
* Improved refresh rate of the sub materials text field.

Mis à jour le : 18 sept. 2015 à 14h10

  • Improved the automatic text area height for last 3 text areas
  • Fixed "Physics Box" inspector not working for some models with super complex physics meshes
  • "Physics Box" inspector now caches results by class_model, instead of only model.
  • Added Mins, Maxs and Center vector positions to Render Bounds, OBB, etc inspectors
  • Added update delays to last 3 text areas for performance reasons:
    • Update delay of 1 second to "Bodygroups" text box
    • Update delay of 0.1 seconds to "Pose Parameters" text box
    • Update delay of 10 second to "Sub Materials" text box

Mis à jour le : 20 juin 2015 à 12h30

* Fixed a Lua error considering bone angles in "Hit Boxes" view.

Mis à jour le : 20 juin 2015 à 12h30

Mis à jour le : 20 juin 2015 à 12h28

Mis à jour le : 5 mai 2015 à 6h22