Barotrauma

Barotrauma

[Legacy] EK | Utility
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Update: 30 jul 2020 om 10:28

Changes:

Increased the resource cost of electro-flares

Small shelves now have 10 inventory.

Large shelves now have 21 inventory.

Update: 15 jul 2020 om 15:51

Additions:

Hull Patching Kit

Changes:

Reduced movement penalty of the Utility Hardsuit slightly

Electric Drill now has a moderate buff to mining speed

Increased Electric Drill power usage slightly

! More workarounds for bugs with the overwrite system !

Update: 22 jun 2020 om 19:04

Changes:

Rolling cart can now be used to move diving suits

Utility hardsuit light can be toggled

Utility hardsuit inventory icon

Patch to fix alien artifacts probably
( Also psychosis artifact now has an area of effect )

Update: 26 mei 2020 om 11:58

Changes:

Fix to prevent long-range radio channel desync

Update: 26 mei 2020 om 11:54

Update: 22 mei 2020 om 14:33

Additions:

Utility Hardsuit
Advanced Sonar Beacon
Electro-flare

Changes:

Chemlights last slightly longer now

Further fixes to autofill shenanigans

Fixed welder & cutter speed rebalance breaking in certain curciumstances

Buffed metallic foam sprayer repair speed slightly

Reduced Rebreather power usage substantially

Update: 10 mrt 2020 om 9:30

Additions:

(Removed Stability)

Changes:

Fixed GUI icon support

Hidden gyrocompass from campaign|editor|fabricator until GUI style API is fixed

Fixed mining tool hitboxes being stupid yet again

Update: 1 feb 2020 om 20:54

Additions:

Long-Range Radio
Switchable Headset
Gyro-Compass

Changes:

Restored vanilla cutter/welders' limb-specific damage behavior and damage buff
Slightly reduced the Electrical Drill's bleeding damage

Update: 11 jan 2020 om 19:21

Additions:

Metallic foam sprayer
Metallic foam canister

Changes:

Slightly reduced creature damage of the ion cutter and electric drill
Rolling cart can now hold coilgun crates

Update: 1 jan 2020 om 8:07

Changes:

Patched broken jetscooter physics force