Left 4 Dead 2

Left 4 Dead 2

Survivor Death Animations (re-used common infected anims)
Visar 21–30 av 45 poster
< 1  2  3  4  5 >
Uppdatering: 5 jan, 2021 @ 22:41

* Changed transparency of body on Realism to be delayed by 7.5 seconds.

Uppdatering: 31 dec, 2020 @ 8:24

* Changed method of loading script to make it compatible with Rag-Mod.

Uppdatering: 30 dec, 2020 @ 4:57

* Reverted compatibility fix with Rag-Mod due to it causing issues after map is reloaded/changed.

Uppdatering: 29 dec, 2020 @ 21:42

* Instead of making the defibbable body invisible on Realism modes, it is only made half-invisible due to glows being missing.
* Made compatible with Rag-Mod command.

Uppdatering: 16 nov, 2020 @ 20:28

* Hotfix for update, due to debugging purposes making the mod fail to work.

Uppdatering: 16 nov, 2020 @ 20:19

* Made to act more like death animations in TF2, where force is applied at the end of the death animation.

Uppdatering: 24 sep, 2020 @ 20:21

* Hotfix for fix for The Last Stand update. Sorry.

Uppdatering: 24 sep, 2020 @ 10:47

* Updated to work properly on The Last Stand Update.

Uppdatering: 16 feb, 2020 @ 7:39

* Falling now consistently prevents death animations.

Uppdatering: 25 jan, 2020 @ 20:18

* Added compatibility for: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1975951464