Counter-Strike 2
Awp | Inheritance | CS2
Показване на 41 — 50 от 71 постъпления
< 1 ... 3  4  5  6  7  8 >
Обновление: 27 февр. 2024 в 14:02
от Endrit

- Changes to scope

Обновление: 27 февр. 2024 в 13:27
от Endrit

- Changed scope color

Обновление: 20 февр. 2024 в 18:19
от Endrit

- Changes to all maps, made more similar to ak-47 Inheritance
- Reduced blue saturation
- Increased white porcelain brightness

Обновление: 17 февр. 2024 в 17:15
от Endrit

- Changes to all maps to make it more similar to the ak-47 inheritance

Обновление: 17 февр. 2024 в 14:18
от Endrit

- Changed all maps, made similar to the ak-47 inheritance.

Обновление: 17 февр. 2024 в 5:58
от Endrit

- Changes to all map

Обновление: 16 февр. 2024 в 18:43
от Endrit

- Made changes to be more in-line with the accepted ak-47 inheritance that is already in the game
- Reduced reflection on blue parts
- desaturated yellows
- other changes

Обновление: 6 февр. 2024 в 4:09
от Endrit

- Changes to the baked light, reduces baked shadows and ambient oclussion
- Reduced normal map intensity, normal maps were too intense (especially when converting to vtex_c and 4k maps)
- Fixed normal map for lettering on the side of the awp
- Reduced some saturation on some spots
- Fixed a material map issue

Обновление: 6 февр. 2024 в 4:03
от Endrit

- Changes to the baked light, reduces baked shadows and ambient oclussion
- Reduced normal map intensity, normal maps were too intense (especially when converting to vtex_c and 4k maps)
- Fixed normal map for lettering on the side of the awp
- Reduced some saturation on some spots
- Fixed a material map issue

Обновление: 2 февр. 2024 в 12:45
от Endrit

- Reworked normal map to have a more polished reflection on the body
- Reworked golden metal parts on the awp and the reflectiveness