Space Engineers

Space Engineers

SE MiniMap (RADAR)
正在显示第 11 - 20 项,共 54 项条目
< 1  2  3  4  5  6 >
更新于:2020 年 6 月 28 日 上午 12:30

  • Another attempt to patch the large log file - added a null check to a potential problem in UpdateConfig

更新于:2020 年 5 月 11 日 上午 8:37

  • Added a main cockpit check for lcds using the script version. If found, the map will orient to the main cockpit, otherwise it orients to the lcd. Note that this doesn't work for subgrids (yet)
  • Fixed an issue with the lcd script version not drawing object shapes

更新于:2020 年 4 月 20 日 下午 2:20

  • Added null checks to the closing of Asteroids to further alleviate the large log file issue

更新于:2020 年 4 月 9 日 下午 5:50

  • Attempted fix for the large log file issue, caused by a race condition with asteroid addition / removal

更新于:2020 年 3 月 20 日 下午 12:55

  • Attempted to fix the sound issue where the hud click sound is sync'd to other players

更新于:2020 年 3 月 19 日 下午 4:46

  • Mod better handles key blacklist errors; should no longer throw an error or CTD

更新于:2020 年 2 月 19 日 上午 7:13

  • Gave the debris class its own object info icon

更新于:2020 年 2 月 19 日 上午 5:53

  • Added a "Debris" classification for random hunks of blocks that don't contain any thrusters, weapons, and less than 5 terminals in total
  • Added a map icon for the debris class

更新于:2020 年 2 月 19 日 上午 5:51

更新于:2020 年 2 月 19 日 上午 5:41

  • Fixed subgrids of stations not being detected as part of the station