Space Engineers

Space Engineers

SE MiniMap (RADAR)
Viser 31–40 av 54 bidrag
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Oppdatering: 17. jan. 2020 @ 16.43

  • Added transparent LCDs to the ignore list
  • Adjusted TSS Mode so that the LCD doesn't add the ship it's placed on to the map

Oppdatering: 17. jan. 2020 @ 13.38

  • Adjusted line of sight check to ignore window blocks
  • Added a frustum to the Nav Map to show which direction the local player is facing

Oppdatering: 16. jan. 2020 @ 13.24

  • Multiple fixes for DS
  • Added new classes for Planets and Phantom Grids in order to maintain visibility even while out of sync range
  • Adjusted Universe Map display to better show the size of objects

Oppdatering: 13. jan. 2020 @ 13.49

  • Attempted to fix a CTD issue

Oppdatering: 13. jan. 2020 @ 6.19

  • Fixed an issue where formatting very large numbers causing an index out of range exception

Oppdatering: 12. jan. 2020 @ 15.33

  • Fixed the save issue causing a crash on DS
  • Fixed a null ref issue when loading the mod in DS
  • Adjusted the billboard offsets for the nav map

Oppdatering: 11. jan. 2020 @ 14.35

  • Switched the Zoom direction for the mouse wheel

Oppdatering: 11. jan. 2020 @ 14.17

  • Fixed an issue causing mod to crash when trying to display the Planet Map when there are no planets in the world

Oppdatering: 11. jan. 2020 @ 13.28

  • Fixed a bugs with LoS check
  • Added a workaround for getting player identity when a player is seated in a ship controller
  • Added the Nav Map!

Oppdatering: 28. des. 2019 @ 15.13

  • Didn't get all the chat messages in the first round. NOW they are all gone..