Rivals of Aether

Rivals of Aether

Troops (Legacy)
Viser 11–20 av 62 bidrag
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Oppdatering: 10. aug. 2020 @ 17.27

- Forward strong has less base knockback (8->7) but more scaling (1->1.05). The animation has been slightly adjusted as well, and the hitboxes were similarly changed to accomodate that.
- Up strong's animation has been slightly tweaked.
- Neutral aerial's angle was changed to the Sakurai angle(50 -> 361).
- Forward special travels very slightly slower, and while base knockback still charges up, the final knockback scales down during its run.

Oppdatering: 4. aug. 2020 @ 21.13

v1.52

Oppdatering: 4. aug. 2020 @ 16.55

v1.51

Oppdatering: 4. aug. 2020 @ 16.41

-Jab slightly reanimated and adjusted
--Jab1 flinches now but has less horizontal impulse. Jab2 has slightly more scaling and more horizontal impulse
-Forward tilt animation slightly adjusted
-Down tilt's animation has been slightly adjusted. it's also now a single hit move
-Neutral aerial's animation has been slightly adjusted. It's also no longer a multi-hit move

Oppdatering: 28. juli 2020 @ 11.05

dstrong
damage decreased (9 -> 8)
back aerial
damage increased (7 -> 8)
angle changed (38(?????) -> 361)

nspecial
damage decreased (5 -> 4)
dspecial
damage decreased (2 -> 1)

Oppdatering: 23. juli 2020 @ 7.50

Damage output slightly decreased on a handful of moves.
-FTilt: 8 -> 7
-UTilt: 7 -> 6
-FAir: 9 -> 7
-DAttack: 7 -> 6
-FStrong: 14 -> 12
-FSpecial(uncharged): 8 -> 6
-USpecial: 3 -> 2 (first hit), 7 -> 6 (second hit), 11 -> 10 (apex/sweetspot)
-Herobrine -> Removed

Oppdatering: 21. juli 2020 @ 10.36

dedede

Oppdatering: 12. juli 2020 @ 14.47

victory bg

Oppdatering: 7. juli 2020 @ 19.21

v1.43

Oppdatering: 7. juli 2020 @ 12.17

v1.42