XCOM 2
[WOTC] Additional AI Behaviors
Mostrando 1-5 de 5 aportaciones
Actualización: 31 JUL 2021 a las 21:38

Fixed a bug where concealed units were being counted within the blast radius when selecting destructable targets.

Actualización: 28 NOV 2019 a las 16:49

TryStandardShotOnDestructible - Added exclusions to where if there is 1 friendly in the blast radius the friendly cannot be oneself or the Chosen.

Actualización: 27 NOV 2019 a las 10:10

Added Additional criteria for TryStandardShotOnDestructible that allows for 1 friendly in the blast radius with at least 2 enemies.

Actualización: 26 NOV 2019 a las 18:41

Actualización: 26 NOV 2019 a las 18:00