Steel Division 2

Steel Division 2

Red Storm'44
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Update: Mar 28, 2020 @ 11:53am

UPDATE FEATURE : The engine sounds for the Panther (all varants), Panzer IV (all variants), Panzer III (all variants), StuG III (all variants), Tiger E, T-34 (all variants) and IS tanks (all variants) have been replaced by more authentic versions. The other vehicles will follow in the upcoming updates.

- The cost of the Infantry units have been modified :
* Jäger Füsilier : 30 --> 35.
* Jäger Pionier : 29 --> 32.
* SturmJäger : 28 --> 30.
* Jäger : 27 --> 28.
* Reiter Jäger : 28 --> 29.
* Reiter Jäger (StG44) : 29 --> 31.
* SturmPzGrenadier : 30 --> 32.
* SturmSchützen : 32 --> 33.
* LVF Chasseurs : 38 --> 37.
* Spähtrupp : 15 --> 17.
* Aufk.Pionier : 32 --> 31.
* GrB.39 (which has been changed to Jäger GrB.39) : 15 --> 30.
* Kazaki (PPsh) : 36 --> 33.
* Avtomatchiki : 32 --> 30.
* Gvardyia Avtomatchiki : 33 --> 31.
* Tankodesantniki : 32 --> 30.
* Shturmoviki (Roks) : 34 --> 32.
* Kazaki : 28 --> 27.
* Mot.Strelki : 26 --> 25.
* Kazaki Razvedka : 38 --> 36.
* PTRS ATR : 30 --> 26.
* Kazaki PTRS : 25 --> 27.
* PTRD : 25 --> 24.

- The cost of the following Support units have been modified :
* LVF sMG34 : 32 --> 35.
* Ersatz sMG34 : 27 --> 29.
* sMG34 : 30 --> 33.
* sMG42 : 32 --> 35.
* sMG08 : 20 --> 22.
* Jäger sMG42 : 35 --> 40.
* SG-43 : 25 --> 28.
* Partisani MG42 : 25 --> 28.
* Maxim / Schwarlose : 22 --> 24.

- The cost of the following vehicles has been modified :
* SdKfz 222 : 28 --> 30.
* SdKfz 231 : 28 --> 30.
* Steyr ADGZ : 27 --> 29.
* BT-7 (Ger) : 23 --> 20.
* Kfz 4 : 20 --> 25.

- The cost of the follwing Off-map units has been changed :
* FK296(r) : 75 --> 80.
* FK231(f) : 80 --> 90.
* LeFH18 / GebH40 : 100 --> 105.
* K18 : 105 --> 110.
* sFH396(r) / M-30 : 105 --> 120.
* A-19 : 115 --> 125.
* sFH443(r) / 31M / sFH18 / ML-20 : 130 --> 145.
* sK18 : 140 --> 155.
* Mörser 18 : 155 --> 160.
* B-4 : 150 --> 155.
* Br-5 : 155 --> 160.
* Sköda 305mm : 180 --> 160.

- The bonus for successive hits with all 20mm autocannons against infantry has been removed.

- The GrB.39 ATR team has been modified :
* Replaced by Jägers with the appropriate trait.
* 2 --> 7 men with 3 GrB.39, 3 Kar98 and 1 MP40.

- The 28. Jäger has received the GrB.39 ATR squad as a new unit, in the AT tab.

- The equipment loadout of the all the PTRS and PTRD squads has been changed :
* All squads have seen their light weapons modified to be 3 Mosin and 1 PPsh41 now.

- Further work on the efficiency of the different MGs between them.

- The range for the PPs43 and the PPsh41 has been increased from 110 to 115m.

Update: Mar 24, 2020 @ 8:35am

- The cost of the following units have changed :
* PzB 39 : 8 --> 10.
* Jäger PzB 39 : 10 --> 12.
* Kfz 4 : 10 --> 20.

- The smoke grenade bug which wasn't thrown after aiming, for certain units, has been fixed.

- The Kfz 4 is now a mobile HMG and has been modified so it can't fire on the move, but has 700m range ingame and an important suppression ability against infantry.

- The AT Rifles have been improved in terms of Accuracy and Aim time.

- The equipment loadout of the PzB 39 and Jäger PzB 39 units has been modified :
* 2 --> 7 men with 3 PzB 39, 3 Kar 98 and 1 MP40.

- The Kfz 4, SdKfz 221, SdKfz 221 sPzB41 and SdKfz 222 have all lost their transport ability.
- The SdKfz 221, SdKfz 221 sPzB41 and SdKfz 222 on-road speed value has been adjusted to their max value, as they're not transports anymore.

- The cost of some slots for the 28. Jäger has been modified.

- The 25. PzGrenadier has received 1 card of Kfz 4 and 1 card of PzB 39.

- The bug of the Kfz 4, which was disapearing when reaching 50-60% of its Stress gauge, has been fixed.

Update: Mar 22, 2020 @ 1:38am

Game Version = 32807
Mod Version = 0

Update: Mar 19, 2020 @ 9:12am

UPDATE FEATURE : The Bezuglogo division has been entirely reviewed. A lot of new units are available, while the units availability and accessibilities have changed, the idea remains the same, as the Bezuglogo is a gathering of a lot of different divisions and brigades. As such, we have chosen units from the company level to the front level, featuring peculiar units such as the Mot.Strelki or the M10 Tank destroyer. As this group is heavily based on infantry divisions at its core, it has been changed from a motorized battlegroup to an infantry one, bolstering its strengh in its variety of infantry units, as well as its huge amount of direct infantry support like the SU-76.

- The following units have seen their cost modified :
* PzKpfw IV Ausf H : 82 --> 76.
* PzKpfw IV Ausf H (Komp.Führer) : 92 --> 82.
* PzKpfw IV Ausf H (Abt.Führer) : 150 --> 145.
* PzKpfw IV Ausf G : 80 --> 75.
* PzKpfw IV Ausf J : 76 --> 71.
* Aufk.PzKpfw IV Ausf J : 90 --> 82.
* IS-1 Komroti : 115 --> 125.
* M17 : 70 --> 65.
* Saperi : 28 --> 22.
* Saperi (PPsh) : 25 --> 22.
* Konnaya Razvedka : 26 --> 45.
* Razvedka : 32 --> 30.
* Mot.Razvedka : 15 --> 26.
* Avto.Komroti : 14 --> 30.
* Dozor : 10 --> 20.
* Kazaki (SVT) - now renamed RESERVNYE KAZAKI : 20 --> 18.
* Ersazttruppen : 18 --> 17.
* All Sniper teams (1 and 2 men) : 35 --> 32.
* Jäger Scharfschütze : 38 --> 35.
* Osnaz Snayperi : 38 --> 35.

- The bug concerning the Aufk.Pionier that wasn't able to be saved in the Battlegroup for the 25.PzGrenadier, has been fixed.

- The equipment of the following units have been modified :
* Saperi : now 7 men with 7 SVT-40 and explosives.
* Saperi (PPsh) : now 5 men with 2 PPsh41, 3 SVT-40, explosives and RPG43.
* Konnaya Razvedka : now 11 men with 2 PPsh41, 8 SVT-40 and 1 Mosin Sniper.
* Mot.Razvedka : now 8 men with 4 PPs43 and 4 SVT-40.
* Razvedka : now 7 men with 6 PPsh41, 1 SVT-40 and RPG43.
* Avto.Komroti : now 7 men with 3 PPsh41 and 4 PPs43.
* Dozor : now 4 men with 4 PPsh41.
* Reservnye Kazaki : now 11 men with Mosin. They lost the Kazaki trait for the Badly trained trait.

- The effectiveness of the M17 has been tweaked as it was pretty underwhelming in the last patch.

- The RoF of all MGs has been modified to be more equalized in terms of efficiency. Some further work may be needed but i need some feedback to make adjustments.

- The aim time for the Nashorn, SU-76, Marders and SdKfz 221 sPzB41 has been reduced so those units (which all are glass-cannons) will have more chance to shine at least once before being killed.

- The accuracy of the Pak43 (both for the Nashorn and the s.Pak 43) has been increased from 55 to 60.

- The aim time for all the APCR rounds has been drastically reduced to represent their great velocity, making them easier to aim with.

- The AoE (both for damage and suppression) of the GebG36 has been increased.

Update: Mar 12, 2020 @ 5:01pm

UPDATE FEATURE : The 25. PzGrenadier division has been thoroughly reworked to be more inline to its real TO&E at the eve of Bagration.
In that regards, new units have arrived and the division is now very specialized towards close combat with its high amount of Pionier units. The artillery tab is as impressive and varied as ever, but the division is lacking seriously in terms of Armored cars and Halftracks. The AA tab is now more interesting and allows a better defense against air strikes.

- The following units have seen their cost modified :
* BM-13 Katyusha : 65 --> 72.
* BM-13 Katyusha (Incendiary) : 75 --> 85.
* BM-31 Andryusha : 110 --> 115.
* BM-31 Andryusha (Incendiary) : 120 --> 125.
* 15cm Nebelwerfer 41 : 60 --> 66.
* ZSU M17 : 45 --> 70.

- The equipment loadout for the Schuma has been modified :
* PPsh41 : 4 --> 1.
* Mosin : 4 --> 7.

- Various fixes for the icons of units.

- The amount of ammo allocated for the M2A1 .50 has been reduced from 4000 to 700.

- The critical bonuses of low calibers aa guns has been reduced.

- The Physical damage inflicted by the planes defense turrets has been reduced.

- The amount of StG44 units in the 78. Sturm has been reduced, based on the total number of StGs the division was equipped with at the time (115).

Update: Mar 9, 2020 @ 11:37am

- The cost of the following units have changed :
* Valentine IX : 60 --> 50.
* T-34/85 '43 : 82 --> 84.
* T-34/85 '44 : 86 --> 88.
* T-34/85 Komroti : 90 --> 92.
* Valentine III Razvedka : 43 --> 40.
* Valentine III Komroti : 43 --> 40.
* Valentine III (Ger) : 43 --> 40.
* Feldgendarmerie : 10 --> 18.
* NKVD : 10 --> 20.
* SS-Schupo : 30 --> 35.

- The suppress damage inflicted by Frag grenades against armor has been slightly reduced.
- The reload time for Frag grenades as been slightly increased.
- The reload time for AT grenades has been slightly reduced.

- The Discipline aura has been reworked :
* In addition to the previous effects, the following ones are applied :
° +10% Suppression resilience to all allied units in the AoE.
° The Area of effect has been increased from 200 to 300m.
° Cancels the RoF malus for Badly trained units (but not when they use specialized armament like AA guns, AT guns...etc).

- The Feldgendarmerie and NKVD squads have received Smoke grenades.

- The range for the 50mm Hungarian mortar has been increased to its real value (which is 860m).

Update: Mar 7, 2020 @ 9:14pm

Some tweaks to planes behavior to improve the dogfight situations.

Update: Mar 7, 2020 @ 7:27pm

Red Storm is now playable with the last version of the game (after Fate of Finland DLC).

Update: Mar 2, 2020 @ 8:24am

- The cost of the following units have been modified :
* All Ground-attack planes with bombs.
* All Fighter-bombers.
* Valentine III Razvedka : 50 --> 43.
* ISU-122 : 105 --> 100.
* Kazaki : 25 --> 28.
* Kazaki (PPsh) : 35 --> 36.
* Kazaki Razvedka : 45 --> 40.
* Partisani (DP) : 13 --> 15.
* M42 45mm (Soviet and German ones) : 25 --> 20.
* 3.7cm Pak 36 : 27 --> 23.
* 3.7cm Pak 36 LVF : 32 --> 25.

- The equipment loadout for the Kazaki has been modified :
* 9 --> 12 men.
* 1 --> 4 PPsh41.

- The equipment loadout for the Kazaki (PPsh) has been modified :
* 10 --> 12 men.
* 10 --> 11 PPsh41
* Addition of a DP28.

- The equipment loadout for the Kazaki Razvedka has been modified :
* 8 --> 11 men.
* 8 --> 5 PPsh41.
* Addition of 3 Mosin-Nagant and 2 SVT-40.
* Addition of a DP28.

- Further changes to all division economies.

- The detection range for all non-AA ground units against planes has been greatly improved.

- The Suppression AoE of all HE and Frag rockets has been increased.

- Various improvements for the KwK37 as a direct firing weapon.

- The damage done by flames has been reduced.

- The Molotov cocktails and all frag grenades have been reworked to be effective against tanks, in some way. Of course, they're not as effective as dedicated AT weapons, such as a PzFaust or a AT grenade, but they can really annoy tanks and let you gain time against ill-prepared tank pushes. Further refinements to this system will come in the next update (after FoF DLC release).

- The overall efficiency of the ZSU M17 has been improved.

- The ammo count for the Zis-5V DshK has been increased from 500 to 1000.
- The ammo count for the Ford GPA MG has been increased from 1000 to 2000.

- The availability for the IS-2 in the 20. Panzer division has been reduced back to 1.
- The availability for the Partisani units in the 3rd Mechanized Guard has been reduced.

Update: Feb 19, 2020 @ 1:54pm

- The volume for plane engines has been adjusted.

- The sound bug for the Dornier and the IL-4 engines has been fixed.

- The Suppression area of effect for all 50, 80mm mortars, as well as all infantry guns for indirect fire has been slightly increased.

- The speed of the WLA-DP has been increased from 70 to 95 Kph.

- 2nd pass on the resupply duration for all planes.

- Brand new soundtrack replacing the vanilla one, composed of 26 authentic marshes and folkloric songs for both sides.