Europa Universalis IV

Europa Universalis IV

Substantial Towns and Cities
Ergebnisse 11–19 von 19
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Update: 24. Jun. 2023 um 11:23

Fixed cloves provinces from changing good
Fixed local quarry from giving global building cost reduction
Changed the event into one single event rather than one for each good, allowing the event to have multiple options from the start significantly improving the feel of the mod.
Updated to current version of the game.

Update: 30. Nov. 2019 um 4:15

Fixed bug with the modifiers where cities would provide a nationwide movement speed modifier instead of a local one.

Update: 29. Nov. 2019 um 16:42

Update: 29. Nov. 2019 um 16:18

Bug fixes and game balance changes

Update: 29. Nov. 2019 um 12:45

Update: 29. Nov. 2019 um 10:16

Changed the cost and reward for changing trade goods making the price for choosing one a temporary goods produced malice and the bonus for keeping the trade goods a temporary goods produced bonus.

Also added the city system making provinces of a high enough development into cities. This gives them a modifier and will give them special events in the future.

Also increased the polish in the mod - removing a couple bugs and coding errors

Update: 24. Nov. 2019 um 13:47

Added capital buildings

Update: 23. Nov. 2019 um 3:30

Minor bug fixes

Update: 22. Nov. 2019 um 14:11

Mod released with ability to change trade goods at 20 development