Rivals of Aether

Rivals of Aether

Valkyrie
Viser 21–29 av 29 bidrag
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Oppdatering: 30. nov. 2019 @ 9.08

v2.1
BALANCE:
Dash speed and initial dash speed: 7 --> 6
A lot of people felt Valkyrie's base movement was too fast. I agree. Uspecial should be more than enough to get her round the stage quickly.

Uair startup 8 frames --> 9 frames (hitbox now comes out frame 10)
Slightly experimental, but Uair was a dummy good panic option in basically every situation since you can do whatever out of it. This should make it slightly worse in disadvantage.

BUGS:
Fixed a bug that caused Golden Valkyrie to not mitigate projectile knockback correctly
Added tailfins to a small number of additional animations (its not that its hard, im just really lazy)

Oppdatering: 29. nov. 2019 @ 14.00

v2.0.1 hotfix

- Valkyrie now uses Etalus' victory theme and background
- Golden Valkyrie now instantly kills enemies who are over 999 health
- Golden Valkyrie now cancels invincibility on opponents not in a dodge state

- Fixed a bug where some Golden Valkyrie code was activating for normal Valkyrie, causing a crash

Oppdatering: 29. nov. 2019 @ 9.38

v1.5

Oppdatering: 28. nov. 2019 @ 9.31

v1.4

Oppdatering: 24. nov. 2019 @ 5.42

v1.3

Oppdatering: 24. nov. 2019 @ 4.40

v1.2

Oppdatering: 23. nov. 2019 @ 13.52

v1.1

Oppdatering: 22. nov. 2019 @ 8.09

v1.0

Oppdatering: 21. nov. 2019 @ 11.25

v1.0