Rivals of Aether

Rivals of Aether

Pomme
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更新于:2019 年 12 月 13 日 上午 8:41

v1.22

-Fixed a bug in which Pomme lost her Up Special upon being hit after using Up Special to escape special fall inside of her song.

-Fixed a bug in which Pomme's bodyguard would continue to grab and throw the opponent upon Pomme being hit.

-Endlag of Neutral Special (sing) reduced from 8 frames to 4 frames. In addition, Pomme tosses the music note 4 frames earlier than before. Music note projectile priority increased from 4 to 5.

-Knockback of Forward Aerial (sweetspot) increased from 7.5 to 7.75. Knockback of Forward Aerial (sourspot) increased from 3.5 to 3.9.

-Added visual indicators to interactions with Pomme's song. Whenever Pomme enters her song, a musical aura will surround her, indicating that she can multi-direction float. When Pomme's musical note projectile passes the song and speeds up x2 it now flashes brightly to indicate the projectile speed increase.

-Added Trummel codec support!

更新于:2019 年 12 月 8 日 下午 1:06

v1.21

-Increased Pomme's double jump speed from 7 to 8.

更新于:2019 年 12 月 5 日 上午 6:50

v1.20

- Minor visual changes.

更新于:2019 年 12 月 4 日 下午 9:52

v1.19

- Forward Strong and Forward Aerial sweetspot angles changed from 50 to 45. Forward Strong and Forward Aerial sourspot angles changed from 60 to 55.

更新于:2019 年 12 月 3 日 下午 8:39

v1.18

-Increased Pomme's initial dash speed from 6.5 to 7.

更新于:2019 年 12 月 1 日 下午 10:43

v1.17

- Basic AI added.

更新于:2019 年 12 月 1 日 下午 1:34

v1.16

- Knockback multiplier decreased from 1.2 to 1.15.
- Hitstun gravity decreased from 0.5 to 0.45.

更新于:2019 年 11 月 30 日 下午 2:47

v1.15

- Minor visual changes made concerning the movement of the player tag with Up Tilt and Up Strong. The player tag moves smoother now. (Thanks to Muno for the code!)

更新于:2019 年 11 月 29 日 上午 5:41

v1.14

- Forward Special can now be b-reversed.

更新于:2019 年 11 月 28 日 下午 12:46

v1.13

- MAJOR QUALITY OF LIFE CHANGES. There is no longer a delay as Pomme initiates her float over the ground. In addition, it is much easier to ground float while inside the song. The player may also initiate a float inside the song by holding jump and up, allowing them to quickly and easily travel upward with the multi-direction float.

https://cdn.discordapp.com/attachments/635576465718509578/649693797948719104/fastfloat.gif

https://cdn.discordapp.com/attachments/635576465718509578/649712441445318656/fastfloat2.gif