RimWorld
Aspirrator's Arsenal
Mostrando 1-10 de 14 aportaciones
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Actualización: 13 JUL a las 5:52

[Auto-generated text]: Update on 7/13/2025 2:52:12 PM.

Actualización: 5 NOV 2022 a las 9:01

Made the gunto less long to craft so it's about as long as longswords
Fixed the rocket launcher recipes so empire pawns would stop showing up so often with them.

Actualización: 27 OCT 2022 a las 5:10

Updated for 1.4

Removed PDWs, DMRs and kunckle dusters

Actualización: 18 SEP 2021 a las 6:12

Nerfed the grenade launcher...
It was a tad bit too powerful.
I might nerf it even more

Actualización: 7 SEP 2021 a las 18:24

[Auto-generated text]: Update on 9/8/2021 3:24:12 AM.

Actualización: 10 AGO 2020 a las 16:46

Updated for 1.2

Actualización: 25 JUL 2020 a las 4:55

Slightly nerfed knuckle dusters

Actualización: 3 JUL 2020 a las 20:08

Fixed a bug preventing player-made rocket launchers from being put in a stockpile

Put the assault armor in the armor category

Made so that assault armor crafting requires the flak armor research

Made so that the modern melee weapons requires the long blades research

Actualización: 3 MAY 2020 a las 10:54

[Auto-generated text]: Update on 5/3/2020 7:54:47 PM.

Actualización: 1 MAY 2020 a las 15:41

Slightly nerfed the buzzsaw to prevent it from being stronger than ultratech options when made of plasteel.
Reworked the way the new weapons are given, to fix issues with the imperial troops and to make them compatible with mods adding new factions.