Rivals of Aether

Rivals of Aether

Cadence
Mostrando 1-5 de 5 aportaciones
Actualización: 8 NOV 2019 a las 3:45 a. m.

F tilt - Improved animation, added sound, decreased knockback

U tilt - Increased knockback growth

D tilt - Slightly more knockback, adjusted angle to combo better.

D attack - Fixed, increased knockback when the attack has lunged further

D smash - Decreased knockback

F smash - Decreased knockback

U smash - Shrunk hitbox

N Air - Increased knockback, added some stalling in mid air to make it more reliable to hit both hitboxes.

F Air - Chest will now break upon hitting the ground.

B Air - Longer startup animation, fixed hurtbox.

D Air - Slightly reduced end lag, slightly wider hitbox.

U Air - Reduced eng lag, increased knockback on final hit.

N Special - Increased startup animation for arrows, removed knockback, added a small flinch instead. (Knockback is the spear's job)

F Special - Increased startup animation, fixed sound effect.

Actualización: 7 NOV 2019 a las 1:08 a. m.

v1.3

Actualización: 7 NOV 2019 a las 1:05 a. m.

v1.3

Actualización: 6 NOV 2019 a las 4:22 p. m.

v1.2

Actualización: 6 NOV 2019 a las 4:15 p. m.

v1.2