Arma 3
Multiplayer Save and Load
Se afișează 1-10 din 11 intrări
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Actualizare: 15 mai 2020 @ 13:37

v2.1
Features
- "Fast Save/Load" added. Approx. 30s-3min save duration. Save/Load uses all server processing power until the save/load is complete. (Game will appear frozen!)

Fixes
- Vehicle fuel is saved/loaded.

Actualizare: 6 mai 2020 @ 9:17

Actualizare: 6 mai 2020 @ 9:16

V2.0
Features
- Added Simple/Full Save/Load toggle, for much faster save option, but with fewer details recorded.
- Faster load/save syntax.
- Compatible with existing save files.
- Saves "Things" (including ammo boxes and decorations).

Fixes
- General coding improvements
- "Dead" vehicles do not respawn on load.
- Hidden Map Objects
- Global Triggers

Actualizare: 4 nov. 2019 @ 14:20

v1.1.4
Error catch and additional progress updates.

Actualizare: 4 nov. 2019 @ 13:00

v1.1.3
toArray load bug fixed.

Actualizare: 4 nov. 2019 @ 12:38

Actualizare: 4 nov. 2019 @ 11:03

Actualizare: 4 nov. 2019 @ 11:02

v1.1.2
Saving bux fix.

Actualizare: 2 nov. 2019 @ 10:04

v1.1.1
Removed test saves.

Actualizare: 2 nov. 2019 @ 9:58

v1.1
Locations and MissionNamespace now saved.
Note: missionNamespace items of type "CODE" are not saved, as this would decrease performance or break the process. MissionNamespace items are also not removed, so CODE items can be maintained by loading the original mission before loading your saved game.