XCOM 2
Bitterfrost Protocol
正在显示第 11 - 20 项,共 39 项条目
< 1  2  3  4 >
更新于:2021 年 3 月 1 日 下午 12:36

moving ice canister localisation from immolators to bitterfrost protocol.

更新于:2021 年 3 月 1 日 下午 12:25

Adjusted range table. it's now a bit flatter, so should perform more consistently.
Bitterfrost Bomber now grants 3 grenades if the soldier has Light Ordnace (either flavour)
Breakthrough damage bonus now applies to bitterfrost canister activation.
Bitterfrost canister is no longer considered explosive.
Bitterfrost canister now has a configurable damage scalar.
Cryolator damage increased by ~0.5 per tier.

更新于:2021 年 2 月 6 日 下午 12:48

Added 'MZFreeBitterfrostGrenade': an ability that does exactly what it sounds like.
by default, can appear as an AWC skill. this can be toggled off.

更新于:2021 年 1 月 30 日 上午 10:48

Fixed the bitter chill helper requiring bitter chill in order to apply bitter chill.

更新于:2021 年 1 月 28 日 下午 9:40

Internal Changes to how chill effects are set up. mostly making it more efficent to adjust things.
Experimental chill particle fx. (borrowing viper king's trail atm)
Cryolator overwatch will no longer contiuously hammer a single target if you get multiple reserve AP.

更新于:2020 年 11 月 14 日 上午 11:38

Added compatability with Hotl3looded's Superior Explosives.

更新于:2020 年 10 月 19 日 上午 10:59

moved ice canister activation over here, to deal with some potential perk package issues.

更新于:2020 年 9 月 23 日 下午 8:11

updated with adjusted chemthrower animations.

更新于:2020 年 8 月 18 日 下午 8:00

Fixed being unable to use the cryolator's basic attack while burning or disoriented.

更新于:2020 年 5 月 22 日 下午 6:00

Cryolator's overwatch should no longer trigger against cold immune targets.
reduced the 1-tile aim penalty
basic attacks with the Cryolator are no longer considered explosive.