Imperator: Rome

Imperator: Rome

1204 - A Broken World [ABW]
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更新:2022年6月9日 @ 12時35分

Version 2.2.1
- Setup: Added (not yet displayed, but it's in the game) province data from external datasets: Temperature, elevation, rainfall, number of frosts, area, map coordinates x&y, earth coordinates latitude&longitude

- Gameplay: Fixed straits bug and added ~60 straits to the game
- Graphics: Added winter harshness effect (with snow, like in vanilla) to provinces according to temperature and freezes over the year datasets

- Map: Instead of a massive impassable we have ~50, with proper naming and all. As a result, the outline of hundreds of provinces that bordered impassable land is displaying properly now.
- Map: Visually improved hundreds of provinces, most of them near impassables. Specially true in and around the Alps

- Heightmap: Used a portion of very high res heightmap (srtm) to improve adriatic islands shape as good as the map resolution allows, suggestion from the angry guy. Slightly changed the island of venice to match province map.
- Heightmap: Applied exponential scaling to heights, map should feel flatter and better overall, suggestion from @skep#5067

- Defines: The flatmap only appears visible on the last zoomstep now
- Defines: Sea level lowered

更新:2022年5月26日 @ 23時14分

Version 2.2.0
- Thinned province map from +12k to 5.6k provinces
- Reworked region map
- Reworked area map
- Added tree and rock layers to the game
- Finished main menu interface (ABW icon)

更新:2022年1月23日 @ 5時52分

Version 2.1.2c
- Changed main menu
- Minor fixes

更新:2021年12月27日 @ 9時12分

Version 2.1.2b
- Changed loading interface
- Changed loading tips/quotes

更新:2021年12月26日 @ 15時15分

Version 2.1.2

- Replaced loading screens

更新:2021年12月22日 @ 6時06分

Version 2.1.1 - Hotfix 1

更新:2021年12月22日 @ 0時54分

Version 2.1.1 + 2 hotfixes
- Reintroduced stats events
- Fixed crash and UI pop bug.

更新:2021年12月22日 @ 0時25分

Version 2.1.0 - Hotfix 2

更新:2021年12月21日 @ 23時51分

Version 2.1.0 - Hotfix 1

更新:2021年12月19日 @ 3時49分

Version 2.1.0 "Populations"
- Greatly improved main menu animation
- Made a public trello where you can see the progress, link in discord #abw-features
- Pop system:
"Migration, growth and pop promotion have been disabled for now as those mechanics will be handled by the new system
Each province has a certain population, composed of each class (upper class, urban, peasants, soldiers and slaves)
The growth rate has been fixed to 0.1% per year as a temporary measure
Each year, the pops grow according to their own rate. When certain thresholds are reached, the pop units that represent them get updated
Pops rates:
- Urban: + Birth rate -Death rate -City modifiers
- Upper class: +Birth rate -Death rate
- Peasants: +Birth rate -Death rate
- Soldiers: -Death rate
- Slaves: -Death rate
Pops will also have other ways to grow, i.e. yearly drafts, volunteer events, capturing slaves from other countries or plagues
Birth rate will be a combination of technology, base value and local food availability.
Death rate will most likely be fixed or decreased by certain technologies.
City modifiers will depend on local food, regional food, imports, squalor & tax rate"