RimWorld

RimWorld

More Pause Events
Viser 11–20 av 20 bidrag
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Oppdatering: 1. nov. 2019 @ 11.19

A complete rewrite of the mod.

Oppdatering: 13. okt. 2019 @ 23.43

  • Added caching to some events to hopefully reduce the amount of pauses while pawns cycle targets

Oppdatering: 8. okt. 2019 @ 2.27

  • Actually fixed berserk constantly pausing the game. (still a temporary fix)

Oppdatering: 7. okt. 2019 @ 23.32

  • Temporary fix for berserk pausing the game constantly

Oppdatering: 6. okt. 2019 @ 4.45

  • Added support for maddened animals
  • Fixed a typo in transport pod crashes' setting description
  • Added support for sending a letter when tamed animals are attacked by a predator
  • Added support for idle colonists
  • Migrated away from scheduling pauses in favor of immediately pausing the game

Oppdatering: 3. okt. 2019 @ 22.59

Added support for transport pod events.

Oppdatering: 3. okt. 2019 @ 22.45

Removed lingering manhunter patch, and rewrote the settings to (hopefully) be more clear.

Oppdatering: 3. okt. 2019 @ 11.35

Added log statements

Oppdatering: 2. okt. 2019 @ 23.20

Fixed predator hunt erroring out.

Oppdatering: 28. sep. 2019 @ 3.16

Initial release