RimWorld
Character Editor
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Mis à jour le : 5 janv. 2023 à 7h41

• 2023-01-05 build 1237
- 'Humanoid Alien Races ~ Dev' modname added for the check if Humanoid Alien Races mod is active

Mis à jour le : 5 janv. 2023 à 7h16

• 2023-01-05 build 1236
- fixed save button in capsule ui not working
- fixed missing toggle button between interstellar view and rescue-pod view (click on the title in the capsule ui dialog to switch, while playing on map)
- fixed scribe_def bug when clicking on save game

Mis à jour le : 30 déc. 2022 à 19h48

• 2022-12-31 build 1235
- when starting to new worlds, the current colony animals will be taken with you
- fixed bug: taken scenario items gets removed from scenario when scenario is started multiple times in a row using the load button

Mis à jour le : 30 déc. 2022 à 17h26

• 2022-12-30 build 1234
- fixes for scenario capsule problems, still not complete but almost

Mis à jour le : 30 déc. 2022 à 10h10

• 2022-12-30 build 1233
- fixed key not found bug due to old saved custom items

Mis à jour le : 30 déc. 2022 à 7h45

• 2022-12-30 build 1232
- changed mod enum visibility

Mis à jour le : 30 déc. 2022 à 7h10

• 2022-12-30 build 1231
- fix for key not found during creation of defaults

Mis à jour le : 29 déc. 2022 à 7h30

• 2022-12-29 build 1230
- fixed facial animation not loading when clicked on load pawn slot

Mis à jour le : 29 déc. 2022 à 1h18

• 2022-12-29
- fixed copy/paste of some lists doesn't work
- fixed in apparel+ when opening by clicking on existing pawn apparel, then setting all filters to 'all' then selecting an apparel with style - the stuff is set to none and the dialog box crashes
- fixed hotkeys not saving
- changed item, weapon, apparel dialogs
- fully editable genes, except conditional stats
- bodysize gene properties now editable
- traits from genes are color highlighted
- support for capsule dialog style items
- changes and fixes in capsule dialog
- added stackables in capsule dialog will be merged
- window position of most dialog windows is saved
- more parameters for objects are editable now
- pawns can be created and placed from the object dialog
- race properties of pawns are editable in the object dialog
- animal capsule now also allows to take humanlikes

Mis à jour le : 6 déc. 2022 à 11h26

• 2022-12-06
- fixed bugs caused by nulled lists for apparel, items, etc.
- fixed only the first custom modification is saved correctly. separator between modifications is missing.
- added internal version parameter to allow reset old invalid settings
- all custom modifications made in previous versions will be reset to default once
- version and date are now shown in mod settings
- added button in mod settings to reset all settings, except pawn slots to defaults
- changed - fixed shader is no longer active by default, default value is inactive