Rivals of Aether

Rivals of Aether

The Kid
Mostrando 1-5 de 5 aportaciones
Actualización: 3 OCT 2019 a las 2:02 p. m.

v1.1.1
(very minor fix so that player can actually kill enemies)

Actualización: 3 OCT 2019 a las 2:00 p. m.

v1.1

CHANGES
-New HUD based on Simon's hud (a bit broken at the moment, will fix soon.)
BUG FIXES
-Projectiles weren't registering hits after recent game update, fixed.

Actualización: 23 SEP 2019 a las 2:37 a. m.

v1

Features
-Custom colours!
-Wall jumping should now be possible multiple times.
Bug Fixes
-Sound is no longer played when attempting to air dodge.

Todo
-AI support
-Make health be based on player damage percentage (asked on Twitter and was told player damage will be readable in the future. Will add this once that becomes available.)

Known Bugs
-Sound plays when attempting to roll.
-Can't shoot Sylvano's flowers (I cannot fix this currently due to not owning the DLC required.)

Actualización: 22 SEP 2019 a las 1:32 p. m.

v0.20

Features
-Health bars instead of boring old text.
-The Kid now explodes on death!
Bug Fixes
-Hp no longer moves around when a player dies (HP now represented by health bars anyway.)
-Kills during timed matches now count towards The Kid's kills rather than being shown as an SD.
-Fixed hurtbox when firing (hurtbox is also wrapped around the sprite meaning it is no longer too tall)
-ustrong fixed.
Todo
-Custom Colours
-AI support
-Ability to wall jump multiple times
-Have players HP be based on percentage instead of a unique health system (only going to be possible if player percentage is made readable.)

Known Bugs
-Sound plays when attempting to dodge.
-Can't shoot Sylvano's flowers (I cannot fix this currently due to not owning the DLC required.)

Actualización: 22 SEP 2019 a las 2:38 a. m.

v0.10
Initial release