Garry's Mod

Garry's Mod

Evac from City 22 (Campaign) [Discontinued]
Exibindo entradas 1–10 de 12
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Atualização: 20 de jan. às 1:32
por Icery

Hot fix for latest gmod update bugs

Atualização: 10/out./2024 às 6:12
por Icery

Fixed packed in content

Atualização: 25/set./2024 às 4:56
por Icery

Since this project is now discontinued, I've decided to at least compile and upload what i had at the time.
Final versions for both efc0 and efc1.
-fixed all known issues
-fixed some scenes on efc1
-changes to many textures on efc1

Atualização: 7/abr./2024 às 9:07
por Icery

Quick Fix for map transition.

Atualização: 6/abr./2024 às 3:26
por Icery

-Fixes and improvements for gm_efc_0 and gm_efc_1 (Last update before gm_efc_2

Known Issues
-Quality of NPCs may be reduced in some areas compared to previous version.

Atualização: 13/set./2022 às 14:21

-Fixes and improvements for gm_efc_0 and gm_efc_1
Next and also last update of these two maps will happen at the release date of gm_efc_2

Known Problems:
1. Combine raid on efc0 is way harder than intended due to long visibility disabled
2. Supply crates in the truck on efc0 nearly crashes the game when destroyed as physics engine gets overloaded
3. There are two areas on efc1 where water shader is broken (Probably unfixable (16h wasted))
4. Overall scenes may appear delayed due to timing mistakes created while fixing old bugs
5. Quality of NPCs may be reduced compared to previous versions same reason as #4

Atualização: 19/dez./2020 às 10:07

-More fixes for gm_efc_0

Atualização: 31/ago./2020 às 23:39

-Fixes and improvements for gm_efc_0
-Added gm_efc_1

Atualização: 19/nov./2019 às 11:52

-fixed all known bugs..gm_efc_0

Atualização: 29/out./2019 às 16:58

-Finished gm_efc_0
-Changed Addon from single map to map series