RimWorld
[1.0] Vanilla Factions Expanded - Medieval
กำลังแสดง 1-10 จาก 20 รายการ
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อัปเดต: 2 ม.ค. 2020 @ 3: 16am

[Auto-generated text]: Update on 1/2/2020 11:16:48 AM.

อัปเดต: 11 ต.ค. 2019 @ 6: 54am

v1.0.5.1

- Added support for an upcoming mod

อัปเดต: 14 ก.ย. 2019 @ 4: 51am

v1.0.5.0 - Medieval times now uses catapults in sieges if it is active

อัปเดต: 13 ก.ย. 2019 @ 9: 10am

v1.0.4.2

Recompiled for VFE Core 1.1.5.0

อัปเดต: 10 ก.ย. 2019 @ 4: 12am

v1.0.4.1

- If RimCuisine 2 is active, Advanced Agriculture and Advanced Forestry will be reduced to Medieval tech level

อัปเดต: 8 ก.ย. 2019 @ 4: 50pm

[Auto-generated text]: Update on 9/9/2019 12:50:16 AM.

อัปเดต: 8 ก.ย. 2019 @ 4: 39pm

v1.0.4

- Nerfed medieval raids somewhat
- Reduced light plate helmet and heavy plate helmet protection values to better fit with Vanilla Armour Expanded
- If using Vanilla Weapons Expanded, tribals will no longer use crossbows or guns. Medieval factions also get a 'musketeer' pawn kind
- Slightly reduced protection and increased mass of kite shield
- Slightly increased protection and reduced steel cost of heater shield
- Footsoldiers will no longer spawn with heavy plate helmets; they'll use light or regular plate helmets instead

อัปเดต: 7 ก.ย. 2019 @ 6: 55am

1.0.3

- Shields now also reduce shooting accuracy by 2 levels' worth
- Kite shields now cover the neck in addition
- Kite shields made slightly more expensive to produce
- Heater shields made slightly cheaper to produce

อัปเดต: 6 ก.ย. 2019 @ 4: 36pm

[Auto-generated text]: Update on 9/7/2019 12:36:02 AM.

อัปเดต: 6 ก.ย. 2019 @ 4: 19pm

[Auto-generated text]: Update on 9/7/2019 12:18:56 AM.