Hearts of Iron IV

Hearts of Iron IV

Blackice HOI IV TEST
Viser 11-20 af 163 forekomster
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Opdatering: 4. aug. kl. 4:50

* slight tweaks to SIA AI


* adjusted RGR and CRO colours


* -Add missing cruiser conversion hullforms to tech


* -Add simple modifiers to facility construction to mobilization level, along with tooltips for facility construction speed modifiers


* -Fix reduced-requirement project for Assault Rifles


* -Fix ROM MIO related focuses


* expand law cost tooltip


* added a fix to losing assets when loading save
fix some stuff with resource tech tree

* fix wrong commando SF weight
fix SF ui sometimes not updating correctly
fix air intel operations requiring civilian instead of airforce asset

* map mode window ui tweak


* fix loc on estonian sub event


* Increased duration of Align Norway decision for ENG by 10 days


* Fix SAF politics
tweak to SAF tree
increased penalties from Ossewabrandwag
fix error in USA MIO's

* IEA tweaks and bug fixes


* event loc


* loc issues


* BEL starts on isolation economic policy


* Improvements to IEA and SIA AI
Added MIO's to IEA
Added an extra victory point to Eritiea

* added move up / down button to production line view


* fix CTD when GER puppets HUN


* JAP rivalry fixes


* -Add missing reduction to UK Dowty Propellers focus

-Change SAF tank MIO type

* exempt FRA from ai difficulty setting to ensure GER ai has easier time on higher difficulties


* loc fixes


* fix GER getting french embargo events


* fix spy recruitment decisions disappearing


* Ai paths and templates


* add 3 power plants to USA


* MIO's and loc work


* democracies having bonus to market acceptance even if not identical ideology


* final touches


* restored ITA generals names


* fix ships not spawning for SIA

Opdatering: 1. juli kl. 15:14

no more supply limitations for balanced battleplan
fix last 2 levels of division experience unobtainable
ai does not have access to capture equipment mechanic anymore for a mild performance boost
rework ai variant script - ai now uses air MIOs
added notification toggle to equipment introduction
army / air / navy strength shows next level modifiers
change SOV trans siberian railway to hidden events except first and last
fix overlord opinion boost towards subject not working
fix opinion bonus from closer license cooperation disappearing too soon
added the following opinion modifiers: lend_leased_to_enemy, volunteers_sent_to_enemy, volunteers_sent_against_us (the last applies when opposing volunteers)
added a wargoal to ITA event about opposing anschluss
clean up some variables
fix energy_consumption_factor modifier
fix wrong antonescu required for ROM focus
fix ROM purchasing decisions sometimes breaking
added "essential" to engineer, commando, recon and spotter
scripted capitulation equipment transfer
sitzkrieg cancelled when offensive against fra
some more tweaks for better lategame performance
added an electronics special project speed bonus to computing techs
fix FRA sometimes going fascist
added an energy scalar: every building that uses energy slightly increases total energy need
fix some ROM focuses referencing non MIO stuff
Slight armour penalty to 1 man tank turrets/casemates
Reduce effectiveness of rounded armour slightly
Lower impact of highest armour in a division slightly
Lower FRA starting WW1 armour doctrine slightly
Fixed event of Beria replacing Yezhov
Corrected the event index and added Beria replacing Yezhov event being called on time
Added Ivan Yumanshev portraits by Jachym
added penalty for FRA making new unit templates
removed free manpower from French SCW focuses
fixed issue with offer medical aid decision for france
Made uniting the popular front need stability
check to see if FRA has the equipment before sending it to spain
Assembly capacity changes
move some production output to later economy laws
increase LAG_DAYS_FOR_LOWER_SPEED to 15
fix several characters lacking party name
Reduced German army training time by 5 days in phoney war
stopped navy and spys getting extra traits
reduced different ideology opinion penalty by 5
increased LON opinion by 1



Opdatering: 21. juni kl. 15:18

AI hotfix

Opdatering: 20. juni kl. 21:42

* nerf support civilian ops

* fix terrain trait gain modifier not working, increase terrain trait gain by 50%


* fix demand taiwan focus when done as RGR


* added difficulty options to settings

* adjusted some modifiers for difficulties

* better AI decisions of when to sign the anti-com pact


* reduce different factions market access penalty


* French Air Industry issues


* French AI slightly less fixated on making planes


* updated for 1.16.9


* Urban and Ranger lvl ups in German training work correctly


* reduced random trait bonus for german training, increase doctrine choice

*better tooltip for selling weapons to Tibet



* fix training descision (note to self remember to clear things after testing)


* fix retain our cores not available for releasing countries


* fix ship / subyards


* reduced days re-enabled to 5 on Germany Army War Games in Sitzkrieg



* fix another instance of Malasyia regaining states when puppeted by Australia


Opdatering: 13. juni kl. 2:52

* added in bonus for Germany completing army training during Sitzkrieg


* Better tooltips for Hendaye Events


* fix another instance of Malasyia regaining states when puppeted by Australia


* fix spain civil war decisions for other countries not showing up when both spains are ai


* fix SPR stuck on low taxes leading to limiting conscription laws


* agency queue fix


* more Henschel balance


* Some balance changes to Alkett and Henschel based on player feedback


* Added new replace_path from TEST


* fix rare bug putting decision research slot in other countries


* fixed shadow factories focus on UK
tweaked some focus positions



* market access persistence


* BOP window


* fix Fund Power Jet not giving facility


* adjust market access acceptance







Opdatering: 1. juni kl. 17:28

* hide generic armor tech tree



* fix up missing event loc


* added some historical starting Market Access


* add notification events for the victim for all sabotage operations

* adjust ai scores for market access

* shortened the time before ENG gets send food to SPA decisions


* steal air tech operation now gives a category bonus


* agency queue able to queue multiple of the same upgrade


* Schacht and Stern portraits


* Raj temple building decision only fires once


* small fix to incorrectly used activate_decision


* small spain ai improvements


* modifier tooltips autogenerated for laws


* fix lack of porsche randomness

* fix JAP docking rights to SPA


* Vive La France - France is stronger at War start but gets worse the longer the Phoney war drags on


* more AI improvements


* increase MAPICON_GROUP_PASSES


* add current rations to topbar menu



* fix assembly resources tradeable on 4k


* dlc error fixes


* fixed hidden trait in new york ship building mio


* fix some French characters


* new ideas GFX



* increased food_need_civilian for civ techs



* fixed strange event firing from UK tree


* reduce manpower requirement of garrison bat to 750


* -Fix missing bonus to inf from tank recon


* -Fix infantry MIO blowback designs applying to Mortars


* Allied anger amounts based on Difficulty


* More Russian Translation


* fix fall of france league ending


* lon decision tweaks


* League of Nations array

Opdatering: 8. maj kl. 21:36

* lon decision tweaks

* League of Nations array

* Merge branch 'MERGE' of https://gitlab.com/BlackIce-HOI4/blackice_v4.0 into aquillo

* no puppet deploys units to overlord

* fix some missing loc in laws

* fix CTD in spain medical aid decisions
fix up tooltip in food aid
added in checks to see if LON still likes you with LON decisions
fixed incorrect focus trigger for LON decisions
reduced impact of navy positioning on trade by 50%

* fix production list ui for air

* Merge branch 'MERGE' of https://gitlab.com/BlackIce-HOI4/blackice_v4.0 into MERGE

* loc fix for air spirit

* fix ENG intel asset focus

* added Bypass for ITA leaving the league if they are already out of it

* ITA AI NF path fixed

* tweaks to the angry side of the tree with some other minor law discounts on less used foci

* fix for non colonies lowering ENG's empire

* -Fix too many shared slots from JAP NF
-Add missing DD tag to early 140mm destroyer battery

* -Fix icons for Camelry and Railway Artillery
* diet tooltip for no downgrade

* remove vichy payment and increased resistance if Vichy Rebels

* Hendaye Bugs fixed

* -Adjust garrison laws/resistance/compliance
* better Tooltip for Allied anger

*limited Russian translation







Opdatering: 8. maj kl. 21:27

Opdatering: 1. maj kl. 4:48

-Some work on Caucasus railways and supply depots
-Fix state for Sulawesi Alu prospecting
Add trait to fix failure engine dev by Porsche
Tweak Alkett a little bit back on feedback
added bypass for Pressure YUG
Fix soviet event picture
fix FRA event going to GER
Lowered MIO funds from research by about 8%
gfx for tank tech research idea
fix to AI advisor assignment
Some balance tweaks to Henschel and Porsche
Fixed Triggers in GER-CHI focus branch
Capitalism typo fixed
-Naval and USA MIO work
-Fix wrong tech on NVG2 project
-Fix ITA AT2 icon not showing
Harland and Wolfe
more information about operations department requires for operations
remove dover strait
USA Overseas Territory
Few extra uses for rations

UK Rework

Opdatering: 18. apr. kl. 5:27