Arma 3
[discontinued] Antistasi - Malden - Community Version
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Обновление: 16 окт. 2020 г. в 12:34

Version 2.3.1

Please note that the changelog is way too long for this small window.
You can find the changelog as well as the pbo files on our GitHub release-page for version 2.3.1.

Check it out here:
https://github.com/official-antistasi-community/A3-Antistasi/releases/tag/2.3.1

Обновление: 26 июл. 2020 г. в 7:40

Version 2.3.0

Please note that the changelog is way too long for this small window.
You can find the changelog as well as the pbo files on our GitHub release-page for version 2.3.0.

Check it out here:
https://github.com/official-antistasi-community/A3-Antistasi/releases/tag/2.3.0

Обновление: 1 фев. 2020 г. в 16:38

Version 2.2.1 - 02nd February 2020

Changelog version 2.2.1 Antistasi Community Edition

============= Major ======================

GAMEPLAY CHANGES

- Re-enabled unit traits.


PARAMETER CHANGES

- Created parameter to allow unlock of LRs from the start (only regarding TFAR LRs)


MAP CHANGES (OLDER MAPS WILL NO LONGER WORK WITH 2.2 OR ABOVE)

- Added assets to positions like outposts on Chernarus Winter.
- Changed vehicle placement on Tanoa positions.
- Every map npw only has 32 slots on the rebell side. Reason: Performance.


============== Minor ========================


- Disabled unlocked IEDs in Vanilla arsenal.
- Changed playable Officer roles to TeamLead roles.
- Enabled further vehicles to be utilized for JNL loading.
- Added ACE spare barrel recognition.


================ Groundwork ===================


- Added building from CUP to be recognized as military buildings (also concerning 50. cal placements).


================ Bugfixes ========================

- Fixed an exploit where guests could grab certain gear using a loadout.
- Fixed added aggro for hostages/surrenderes.
- Fixed PvP loadout assignment.
- Fixed roadblock creation issue.
- Fixed airstrike issue.
- Fixed RPT spam based on town road setup.
- Fixed vehicle saving issue near HQ flag.
- Fixed weapon spawn issues in loot crates.
- Fixed issues in snow script (for snow maps like currently Chernarus Winter).
- Fixed radio tower rebuild issue.
- Fixed template issue regarding vehSDKTrucks.
- Fixed Bob's forgotten D.
- Fixed Zeus not being able to access all assets.
- Fixed initVar spam.


================= Code =========================

*DISCLAIMER* - Significant template changes are still underway. You might want to avoid making custom templates for a while!

- CSAT outposts and airfields are set in fn_initGarrison.sqf now.


Обновление: 16 янв. 2020 г. в 18:26

Version 2.2.0

Please note that the changelog is way too long for this small window.
You can find the changelog as well as the pbo files on our GitHub release-page for version 2.2.0.

Check it out here:
https://github.com/official-antistasi-community/A3-Antistasi/releases/tag/2.2.0

Обновление: 6 сен. 2019 г. в 6:46

# Version 2.1.2

Changes from version 2.1.1 to 2.1.2
Improvements
• Clean up README on GitHub
• Implementation of Malden and Livonia to stringtable
• Change of weird variable names
• Update of different mission.sqm’s

Fixes
• Garage wipes
• Lost gear when hit “heal, repair and rearm” whilst being in vehicle
• Unsynchronised buildings
• Punishment is not triggering on dead bodies anymore
• Revert start parameter changes
• Membership fix for Singleplayer
• Error on loot crates
• Start-up error regarding HC
• InitVar for Malden and Livonia

Обновление: 31 авг. 2019 г. в 2:33