RimWorld
[FSF] Always Rearm Turrets
Mostrando 1-10 de 20 aportaciones
< 1  2 >
Actualización: 11 JUN a las 10:32

- Updated the mod for 1.6.

Actualización: 14 MAR 2024 a las 23:41

- Added a fancy new mod icon.

Actualización: 13 MAR 2024 a las 13:36

Update on 3/14/2024 6:36:05 AM.
- Updated the mod for 1.5.

Actualización: 22 AGO 2023 a las 5:20

Update on 8/22/2023 10:20:45 PM.

- Rewrote the patch so it searches for turrets in a different way which is much more accurate.

Actualización: 16 MAY 2023 a las 18:06

Update on 5/17/2023 11:06:09 AM.

- Fixed an issue with Vanilla Factions Expanded - Ancients Point Defence Turret.

Actualización: 5 OCT 2022 a las 18:02

Update on 10/6/2022 11:02:47 AM.

- Updated mod to 1.4.

Actualización: 4 JUL 2021 a las 18:00

Update on 7/5/2021 11:00:00 AM.
- Updated mod to 1.3.

Actualización: 8 FEB 2021 a las 13:18

Update on 2/9/2021 7:18:51 AM.

- Added a custom patch for the Uranium Slug Turret since it was not being picked up by the ThingClass patch for some reason.

Actualización: 26 ENE 2021 a las 5:06

Update on 1/26/2021 11:06:31 PM.

- Added a custom patch for the Autocannon since it was not being picked up by the ThingClass patch for some reason.

Actualización: 19 ENE 2021 a las 20:55

Update on 1/20/2021 2:55:54 PM.

- Thanks to Kayedon the patching method was changed. It should catch everything classified as a turret now in all mods.