Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

The 7Smoke Tennis Project 2018: Red Edition [SP/COOP]
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Uppdatering: 10 jul, 2021 @ 17:15

- Added Brazilian Portuguese localization

Uppdatering: 18 jan, 2020 @ 12:03

GLOBAL CHANGES:

- Fixed Laser Shotgun issues

Uppdatering: 20 sep, 2019 @ 17:01

02 - Ocean Shrine

- Fixed a few broken enemy spawners

Uppdatering: 15 sep, 2019 @ 4:57

GLOBAL CHANGES:

- Updated some code to be compatible with CWM, by Kuber's request

Uppdatering: 7 sep, 2019 @ 8:39

GLOBAL CHANGES:

- More fixes for the Russian localizations


10 - A Game of Domination

- Additional small balance changes
- Fixed issue where the credits would not fade in and out after the last update

Uppdatering: 4 sep, 2019 @ 9:23

GLOBAL CHANGES:

- Increased Laser Shotgun pellets count from 7 to 8
- Fixed an issue where Wandering Reptiloids would refrain from attacking (possibly?)
- Fixed Wandering Reptiloid gibs being the same as the default BFE Reptiloid
- Fixed a few localization errors
- Added the main menu theme to the credits


01 - Uncharted Planet

- Fixed an exploit that would allow you to get off-bounds


02 - Ocean Shrine

- Fixed a certain shortcut path not activating very properly


06 - Total Carnage

- Increased Explosives damage effect on VAR
- Changed a few spawn orders
- Fixed issue where you/enemies could get stuck between the edges of the hangar garage gate
- Fixed visibility issues on the hangar garage gate


08 - Infiltration

- Fixed issue where one of the mega locusts wouldn't spawn on higher difficulties
- Fixed an issue where the mega locusts would spawn slightly off screen


10 - A Game of Domination

- Reduced the health of the final boss charger probes in single player
- Reduced the health of the final boss homing rocket projectile
- Rebalanced the map to be a little easier on the second half
- Fixed a few possible exploits in the final boss arena
- Fixed an issue where the music from the first half of the map would carry over to the second half
- Fixed a few spots you could get stuck inside of
- Fixed a few holes
- Fixed issue where the doors in the entrance to the last hangar would clip through the wall

Uppdatering: 29 aug, 2019 @ 2:34