The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

POTATO PACK 2: Game Tweakers
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Actualización: 13 OCT a las 9:24 p. m.

every floor mode: rewrote a couple functions to handle edge cases

Actualización: 6 OCT a las 9:07 a. m.

fixed custom starting items sub-mod calling a function that no longer exists in rep+ and breaking the whole pack

Actualización: 26 SEP a las 6:02 a. m.

every floor mode: added long mode

Actualización: 14 SEP a las 4:18 a. m.

-fixed json load function causing errors in rep+ update

Actualización: 8 SEP a las 11:11 p. m.

every floor mode update:
-fixed trapdoor animation repeating sometimes
-fixed settings resetting if you do a greed mode or challenge run and then go back to the regular game mode without quitting the game
-fixed an issue that could cause floors to be skipped in some cases
-parity with standalone version

Actualización: 4 AGO a las 10:25 p. m.

soundtrack menu: added additional check to make sure moms shadow intro and chase music plays on repentogon

Actualización: 31 JUL a las 10:12 p. m.

soundtrack menu: enemies layer option added

Actualización: 28 JUL a las 10:28 p. m.

no pickup cap:
-adjusted hud position on rep+

no health cap:
-added check to prevent holy mantle being broken by self damage
-fixed holy mantle breakage preventing a check from triggering which could mess up the mods handling of the next damage you take

Actualización: 14 JUL a las 1:39 a. m.

Soundtrack Menu: fixed wrong track type sometimes being used by the 'use floor music setting

Actualización: 10 JUL a las 11:50 p. m.

Soundtrack Menu:
-fixed per-track shuffle lists in custom soundtracks being capped by the number of soundtracks enabled for regular shuffle
-fixed variant type not updating when a soundtrack is shuffled (e.g. you can have supermeatboy soundtrack on while in an arcade and hit the shuffle button to change which arcade track is playing)