Dota 2
Epic Boss Fight Reborn
กำลังแสดง 491-500 จาก 579 รายการ
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อัปเดต: 18 ก.พ. 2023 @ 9: 38am

THIS IS A BIG PATCH AND WILL BE TWEAKED AS WE GO

GENERAL
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- Reduced the amount of lives in Normal difficulty to 4, Hard to 3 and Impossible to 2.
- You now get 1 life for every 5 waves beaten in Normal, 10 waves for hard, 15 waves for Impossible and never for Challenger.
- Entering NG+ no longer adds lives, it instead resets your lives to the baseline, potentially lowering how many lives you have.
- Hero selection times normalized to 60s for all difficulties.
- Fixed wave XP and gold coming in clumps, instead of being consistent per enemy killed.
- Standardized gold rewards across difficulties, certain difficulties gave less or more gold per round.
- Fixed team difficulty scaling not applying properly, formula always assumed a full lobby of 7 players making games with less people harder than intended.
- Added a 3 second internal countdown before the game ends the round to give more leeway to buyback.

HEROES
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- Fixed Mirana not always insta-killing creeps.
- Fixed Void Spirit's Q not have damage values for all levels
- Fixed Shadow Shaman's Serpent Wards
- Nerfed heroes with an above 80% winrate, buffed heroes with a below 55% winrate
ITEMS
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- Base Midas gold gain slightly reduced, you now receive roughly 1-2 gold per hit instead of 4-5 as a Lv.1 itemless hero.
- Increased gold gain from Midas items for every player below 5 and decreased it for every player above 5.
- Midas gold gain scales better with attack damage to make it a viable alternative to attack speed stacking.
- Bloodstone no longer costs health.
- Fixed Bloodstone not providing mana when activated, but mana vamp reduced to 10% of the damage dealt instead of 100%.
- Fixed Bloodstone giving full lifesteal against non-heroes, only gives 20% of the lifesteal vs creeps (as per the tooltip).
- Bloodstone 4 and 5 (Heavenstone and Crystal of Bahamut) now provide magic immunity for the duration when activated.
- Increased Revenant Brooch upgrades poison damage based from int scaling from +0.25 per tier to +0.5
- Reduced mana regeneration on lategame items slightly, biggest loser is Octarine Core.

BOSSES
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- Normalized difficulty across the game, increasing the difficulty of easy waves and making hard waves less spiky in difficulty.
- Round 2, 7, 10, 12, 22 and 34 have been made slightly easier.
- Round 3, 4, 6, 8, 9, 14, 15, 16, 18, 19, 21, 24, 25, 26, 27, 28, 29, 31, 32 and 35 have been made harder either by number changes, new abilities, or merging the waves to make them more of an endurance run or both.
- Merged certain waves and their rewards together. For example, instead of 4 waves of treants, there is now a single wave of treants. Most if not all of the units still spawn. Total gold earned is the same.

อัปเดต: 16 ก.พ. 2023 @ 4: 47am

HEROES
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- Fixed Disruptor's Glimpse not working, replaced with Agh's Lab Glimpse.
- Normalized Queen of Pain's damage values (DOT better, more overall spell damage earlygame, slightly less spell damage lategame)
- Fixed Pangolier Swashbuckle missing a level.
- Fixed Winter Wyvern and Mirana's talent values.

ITEMS
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- Fixed Veil increasing damage by too much on later rounds.
- Increased Asura's Dagon base damage from 50000 to 500000.

อัปเดต: 14 ก.พ. 2023 @ 10: 28am

fix to stat collection not always properly recording

อัปเดต: 14 ก.พ. 2023 @ 8: 54am

optimized how often round data is sent to server to use up less data

อัปเดต: 14 ก.พ. 2023 @ 7: 41am

added stat collection to better track what heroes and items are too good and too weak

อัปเดต: 13 ก.พ. 2023 @ 8: 29am

HEROES
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- Normalized Leshrac's damage values, more damage first 4-5 levels, but less the last 2

ITEMS
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- Fixed Boots of Travel not being craftable
- Increased Butterfly Black King Bar duration from 5 to 8
- Fixed Bahamut's Cuirass having a 20s cd instead of 30s

BOSSES
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- Reduced the projectile speed and width of Round 35 Boss's Hell Tempest
- Reduced the max health degeneration from Round 35 Boss' Doom.

อัปเดต: 13 ก.พ. 2023 @ 6: 31am

GENERAL
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- Removed some more abuse spots

HEROES
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- Fixed Bristleback's maximum damage being 50 at 4th level
- Added Hoodwink
- Added Disruptor
- Added Winter Wyvern, Splinter Blast can be targeted on allies instead of enemies.
- Added Mirana
- Added Shadow Demon

ITEMS
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- Removed Chrono's Powder and Pixel's Guard.
- Added Spell Immunity to Holy Avenger (Butterfly 4) and up.

อัปเดต: 10 ก.พ. 2023 @ 5: 08am

GENERAL
===============
- Improved scoreboard clarity and properly added healing provided. Optimized scoreboard updating.

HEROES
===============
- Buffed Faceless Void Chronosphere duration from 4s->5S to 4/4.5/5/5.5/6/6.5
- Fixed Vengeful Spirit's Nether Swap not working on creeps. Doubled damage reduction duration.
- Halved Lifestealer's Feast lifesteal.
- Reduced Open Wounds' lifesteal.
- Removed Dark Willow Terrorize because it crashes the game for some reason.

BOSSES
===============
- Fixed Boss 34 being able to attack during his spells.

อัปเดต: 10 ก.พ. 2023 @ 2: 15am

GENERAL
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- Increased armor from agility from 0.015 to 0.02

HEROES
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- Nerfed Ancient Apparition's Chilling Touch damage and Ice Blast kill threshold
- Fixed Io's tether being 1/100th of its intended value
- Fix to Drow Ranger
- Bristleback quill threshold from 200 to 2000
- Bristleback damage reduction halved.
- Buffed Outworld Destroyer's Arcane Orb current mana to damage at all levels.

BOSSES
===============
- Reduced Boss 31 Fire Aura armor reduction from -40 to -30
- Increased Boss 31 Fire Aura aura radius from 800 to 1200
- Reduced Boss 35's Doomraze damage by 25%.

ITEMS
===============
- Nerfed Bloodstone lifesteal by -20% on all levels
- Nerfed Satanic's base lifesteal, active lifesteal unchanged

อัปเดต: 9 ก.พ. 2023 @ 10: 39pm

GENERAL
===============
- All basic boots are now considered neutral items and go into the neutral item slot.
- This change does not affect the Phase boots line and the Guardian Greaves line.

HEROES
===============
- Fixed Skywrath Mage Global Concussive working improperly with cast range bonuses