Dota 2
Epic Boss Fight Reborn
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Pembaruan: 1 Okt 2024 @ 9:44am

## Fixes
- Fixed Manta Style illusions instantly dying on spawn
- Fixed Ursine Bosses perma-stunning after 8 stacks
## Ursa
- Maul Current Health to Damage from 1/1.1/1.2/1.3/1.4/1.5/1.6% to 5/5.5/6/6.5/7/7.5/8%
- Fury Swipes from 13/21/29/37/45/53/61 to 65/105/145/185/225/265/305
## Shadow Fiend
- Dying while now increases the stack maximum bonus provided by Necromastery by 30% as well.
- Ego Necromastery attack damage bonus per soul from 5/15/20/25/30/35/40 to 15/30/45/60/75/90/105
- Ego Shadowraze now bursts multiple times, dealing an additional attack every 0.2 seconds. It bursts a number of times equal to your attacks per second, including the initial raze.
- Ego Shadowraze armor reduction from -3 to -2
- Ego Requiem of Souls bonus attack speed from 40/50/60/70/80/90 to 100/115/130/145/160/175

Pembaruan: 19 Sep 2024 @ 4:29am

oops forgot to turn off test mode

additionally vote here to help me decide what to prioritize: https://strawpoll.com/eNg6vom73gA

Pembaruan: 19 Sep 2024 @ 4:27am

warlock fixes
delayed game end to fix mmr submission

Pembaruan: 18 Sep 2024 @ 10:14am

warlock fix

Pembaruan: 18 Sep 2024 @ 9:26am

warlock facet rework, details at: https://yahnich.github.io/

have a voice in deciding what gets priority in development: https://strawpoll.com/eNg6vom73gA

Pembaruan: 13 Sep 2024 @ 8:57am

oops! fixed lord of hell's instakill
warlock removed for ceremonial reasons

Pembaruan: 12 Sep 2024 @ 10:19am

Axe, Shadow Fiend, Zeus rebalanced to bring each facet in line with each other, meepo removed, doom boss devour changed to stop crashes temporarily, NG+ removed, ember spirit and jugg fixes
https://yahnich.github.io/ for details

Pembaruan: 3 Sep 2024 @ 9:32am

fix to axe spin being triggered by everyone
fix to axe talents

Pembaruan: 3 Sep 2024 @ 5:40am

minor berserker axe hotfix to prevent infinite loops

Pembaruan: 3 Sep 2024 @ 4:36am

axe facet rework release
https://yahnich.github.io/