Garry's Mod

Garry's Mod

Meko-TAU Cannon SWep
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Uppdatering: 20 nov, 2023 @ 8:52

  • The weapon's name in the NPC weapon override list has been adjusted.

Uppdatering: 4 nov, 2023 @ 12:31

  • The weapon's left click attack alongside its Prototype version weren't dealing real damages, it's fixed.
  • The NPCs can now use the weapon without the depleting energy issue.

Uppdatering: 30 okt, 2023 @ 14:18

Major update for most of my Meko weapons, I guess.

The MekoTAU-Cannon has now an energy counter as the ammo display at the bottom corner of the screen. It reloads overtime.

  • Energy capacity : 64
  • LMB : Cost 1
  • RMB : Costs all energy
  • You can only use RMB when the energy has replenished to half full.
  • Energy replenishes faster when below the half of the max capacity.

Uppdatering: 21 okt, 2023 @ 16:15

  • Updated Lua code for player colors, since the previous way uses a deprecated function.
  • Adjusted the Weapon Selection icon, the icon no longer looks stretched vertically.
  • The projectile tracers are fixed and now use their rightful colors.
  • Right click can now destroy special enemies such as Rollermines.

Uppdatering: 29 nov, 2019 @ 15:20

  • Added screenshake when using RMB charge.

Uppdatering: 17 nov, 2019 @ 5:29

  • Added the Gearbox's TAU-Cannon HD model in the addon, as template.
  • Set up the Meko weapon on this template model to make dat freaking spinner work finally!
  • The proper animations are then added.
  • The printed circuits things are now taking the physgun color. (No longer printcircuits tho...)

Uppdatering: 12 nov, 2019 @ 13:28

  • The weapon now use the real gauss tracer! :) And keep the "Gravity Gun" one for RMB.
  • The weapon is definitely now above its prototype version in the selection hotbar.

Uppdatering: 27 okt, 2019 @ 10:33

Major update!

  • Added killicon.
  • Added deploy sound for Player and NPC.
  • Improved the NPCs "capabilities".

Uppdatering: 10 okt, 2019 @ 10:57

Renamed the weapon scripted name, from weapon_mekotaucannon to meko_taucannon.

Uppdatering: 3 okt, 2019 @ 13:16

Removed the HL1 TAU cannon in the override list, moved it to a new separate addon.