Stellaris
Starbase Buildings and Modules
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Aggiornamento: 4 set, 10:16

Minor update by Sidewinder Fang:
Removed overwrites for several vanilla buildings, their functions remains unchanged. This will help make the mod more compatible but has also removed several mod unique tooltips, I may look into better solutions in future.
Updated Solar Panel modules to be more inline with the changes to 4.0, they are now usable by all empire types, Power Generators have been removed as their role is now filled by Solar Panels.

Aggiornamento: 11 mag, 14:35

Version: 4.0.6 'Phoenix'
By: Sidewinder Fang
Updated jobs, housing and amenities values to match 4.0 amounts

Aggiornamento: 1 nov 2024, 11:24

Updated to 3.14

Aggiornamento: 2 ott 2023, 13:20

Updated to 3.9 version of the game. Boosted the Science hubs to produce +5 of all three science resources.

Aggiornamento: 3 lug 2022, 13:29

Added a starbase module and building for orbital rings around Penal Colonies.

Aggiornamento: 19 giu 2022, 8:36

Updated 8 faulty triggers in the system types file which had fallen out of use after the 3.4 update.

Aggiornamento: 18 giu 2022, 20:57

Added the Orbital Resort Ring with two buildings and one module designed to make Resort Worlds more fun and interactive.

Aggiornamento: 7 giu 2022, 18:00

Orbital rings can no longer build the regular starbase buildings and modules added by this mod.
Specialized ring versions are in the making.

Aggiornamento: 6 giu 2022, 17:26

3.4 update:
Fundamentally changed the way administrative hubs and data archives work. With the removal of administrative capacity from the game in the 3.4 update these modules and buildings now produce large amounts of unity just like their planet based brothers.

Aggiornamento: 21 dic 2021, 14:01

Added Russian localization. Special thanks to Naik21 for providing the translations.