Garry's Mod
Meko-AR2 SWeP
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更新:2023年11月20日 @ 8時38分
更新者:XmegaaAAa

  • The weapon's name in the NPC weapon override list has been adjusted.

更新:2023年11月16日 @ 5時09分
更新者:XmegaaAAa

  • The Silencer is no longer only accessible with Episode 2 mounted.
    The reason it was only here with Episode 2 is because the weapon was using the Hunter's flechette shoot sound effect.
  • Updated the code of the Silencer mode to make it match the normal one.
  • Might get rid of the silenced Meko-AR2 one day. Let me know if you want me to remove it or not.

更新:2023年10月30日 @ 13時43分
更新者:XmegaaAAa

Major update for most of my Meko weapons, I guess.

The MekoAR2 has now an energy counter as the ammo display at the bottom corner of the screen. It reloads overtime.

  • Energy capacity : 80
  • LMB : Cost 2
  • RMB : Costs all energy
  • You can only use RMB when the energy has replenished to half full.
  • Energy replenishes faster when below the half of the max capacity.
  • Probably going to remove the Silencer version of the weapon later.

更新:2023年10月21日 @ 16時06分

  • Updated Lua code for player colors, since the previous way uses a deprecated function.
  • (Useless) Learned even more Lua
  • Adjusted the Weapon Selection icon, the icon no longer looks stretched vertically.

更新:2019年11月10日 @ 13時13分

  • Removed the Reload function for switching between normal and silenced mode, you have to do it manually.
  • Attempted to improve the multiplayer support.

更新:2019年10月27日 @ 10時31分

Major update!

  • Added killicon.
  • Added deploy sound for Player and NPC.
  • Improved the NPCs "capabilities".
  • Added an extra thing if u mount ep2. I won't say anything.
  • Adjusted and fixed the worldmodel position.

更新:2019年10月18日 @ 15時42分

  • Fixed the worldmodel hitboxes. It no longer roll along the ground like the Hl2 Ar2

更新:2019年10月18日 @ 11時54分

  • Reduced the damages, from 55 tp 29.
  • Buffed slightly the bullet spread.

更新:2019年10月11日 @ 15時14分

Optimized lua (useless)
I hope there's no errors...

更新:2019年10月10日 @ 10時56分

Renamed the weapon scripted name, from weapon_mekoar2 to meko_ar2.