Kubifaktorium

Kubifaktorium

Aquatic
Affichage des entrées 1-10 sur 13
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Mis à jour le : 19 avr. 2021 à 15h38

Fix:

- The speed of growing the kelb is increased to the maximum.

- Settlers should now collect the kelb as before.

Mis à jour le : 10 avr. 2021 à 4h17

Fixed:

-Fixed some issues with the waterfarm and water bonfires caused by new water tiles. Now you should be able place them on the coast of every (not modded) biome.

-Also kinda fixed another problem with the waterfarm causing it to create a ton of kelp plants one spot and braking the whole thing. The solution for now is only a workaround since it's kinda silly that the plants get magically moved.

Mis à jour le : 9 févr. 2020 à 1h01

Translated into Dutch and French

Mis à jour le : 1 févr. 2020 à 9h59

- Fix:
The bonfires can now be build on the shallow water around the dark terrain / tier 3.

- Adjusted the food values.

- Added tool requirements.

Mis à jour le : 15 déc. 2019 à 12h41

just forgot to update the version number xD

Mis à jour le : 15 déc. 2019 à 12h12

Removed:

-Ray (now implemented in the vanilla game)
-Sea weed (now implemented in the vanilla game)

Mis à jour le : 14 nov. 2019 à 9h53

New:
- Decorativ sea weed
- Decorativ ray
- Decorativ starfish

Fixed: Bonfires (Buoy) are now colored correctly when their color is changed before it's build up.

Mis à jour le : 31 oct. 2019 à 11h36

Adds:

-Water bonfire (small and big)
-High capacity depot support
-Category (Aquitic)

Mis à jour le : 21 oct. 2019 à 11h01

New:

-Underwater details for the fishingpier
-New look for the kelpfarm
-Shadow meshes for better performance

Fix:

-Kelp not being farmable

Mis à jour le : 9 sept. 2019 à 11h58

Add:

-squids
-kelp farm
-kelp
-sea food soup