Space Engineers

Space Engineers

AQD - Quality of Life
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Update: 3 mei 2021 om 2:03

Update: 23 apr 2021 om 6:45

Update: 2 apr 2021 om 8:01

Patch 1.6

Update: 27 nov 2020 om 13:34

Patch 1.5b
  • Added light range increase for DLC blocks.
https://github.com/enenra/aqdse/commit/3ca57141c4144fd06c3c02ae01b43e79777dd17a

Update: 26 nov 2020 om 1:35

Patch 1.5a
  • Removed Ultimate Spectator as it's been integrated into the base game.
  • Removed adjustment to small Hydrogen Tank as it's been integrated into the base game.
https://github.com/enenra/aqdse/commit/2b12e6c05a492f25325edbf29c7fdc8f330f4420

Update: 11 okt 2020 om 13:04

Patch 1.5
https://github.com/enenra/aqdse/commit/35f670264ed61293f13081df594f01ab514f6935

Update: 2 jan 2020 om 1:11

Patch 1.4a
  • Removed refocus message.
https://github.com/enenra/aqdse/commit/e7bdc6c9153b2b12f7d2a0abb610ac64b8de4d2b

Update: 22 dec 2019 om 22:38

Patch 1.4
  • Small grid hydrogen tank block recipe was equivalent to the large grid O2 tank. Reduced components needed to make it lighter and thus more viable.
  • Changed gatling tracers to be significantly more visible.
  • Spotlights have had their ranges increased from 160 to 480 and 120 to 360.
  • Interior and corner lights have had their ranges increased from a max of 20 to a max of 40.
  • Added Relative Spectator v2 by DraygoKorvan, Klime & Math0424
  • Added AutoRun by Klime (temporarily disabled pending changes to its activation by Klime)
  • Added Suit Broadcast toggle (while seated) by Klime
  • I have decided to refocus the mod and be more strict about which additions are QoL and which are not. The ones that I deemed not to be QoL enough, I moved to my new modpack: AQD - Vanilla Extension. This affects the mods BuildVision by Dark Helmet as well as HUD Compass and Sleep Mod by Zkillerproxy.

Update: 6 okt 2019 om 13:15

Patch 1.3

Update: 23 aug 2019 om 12:51

Patch 1.2