Conan Exiles
Severe Weather 2.2
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更新:2022年1月27日 @ 6時17分

General
- adjusted general light & fog parameters to further mitigate broken albedo #fix is coming... soon(TM)
- upgraded distant heat haze material to look more natural and be subtle during intermediate season while more vivid during dry season

Exiled Lands
- adjusted sand dunes sub-biome ambience

Island of Siptah
- added distant heat haze to floodlands biome for visual consistency with savanna and ashlands
- adjusted acheronian ruins sub-biome ambience

更新:2021年12月18日 @ 9時31分

update 2.7 apparently broke volumetric fog parameters in EL and in effect broke my custom light, I altered setup as much as possible to mitigate,
but until (if ever) funcom fixes underlaying issue say goodby to advanced light and effects, no more realtime rendered light shatfs or immersive foggy occlusion
seasons got less visually fleshed out and do not look exactly as intedned too

oh, but I got distant heat haze working as intended in EL, so that much good news

更新:2021年12月17日 @ 14時35分

General

- had to rollback Exiled Lands distant haze until I figure out workaround to one tiny map design limitation I did not took into account
- distant heat haze works on siptah just fine

更新:2021年12月17日 @ 12時12分

General

- Heat haze, also called heat shimmer, refers to the inferior mirage observed when viewing objects through a mass of heated air. Common instances when heat haze occurs include images of objects viewed across arid biomes of Exiled Lands as well as Savanna biome on Isle of Siptah roughly between 10 in the morning and sunset, except during wet season when it does not accur at all.

更新:2021年12月15日 @ 12時24分

- fixed human error that resulted in arid biomes of Exiled Lands not receive seasonal temperature cycle profiles...
ehem, cause exec wasn't connected to state machine... nevermind, carry on...

更新:2021年12月3日 @ 2時28分

- resolved tension (obviously caused by upcoming winter solstice) that made moon kidnap the sun over arid biomes of Exiled Lands

更新:2021年12月2日 @ 11時57分

- fixed bug that caused Siptah moonlight ot be overbright after server restart and overdim when adjusted in MCP
- also tweaked nights a bit while at it (in EL too)

更新:2021年11月21日 @ 7時11分

Exiled Lands
- reworked Volcano ambience

Island of Siptah
- reworked Ashlands ambience

更新:2021年11月18日 @ 14時01分

General
- indiscriminately stomped some bugs of diversified origin, size and shell colours

更新:2021年11月15日 @ 7時45分

General
- seasons can now be changed at runtime, no need to reload clients
- unlike other settings that work immediately, after admin hits [save] in MCP, selected season will apply in roughly 5 seconds