Garry's Mod
NPCs / Players drop ammo on death
Показване на 11 — 20 от 35 постъпления
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Обновление: 31 май 2022 в 12:30

-Fixed the ammo drop option being reset upon restart or map change

Обновление: 29 май 2022 в 1:44

-Fixed an error caused by code dependence on having the ArcCW weapon base

Обновление: 27 май 2022 в 14:28

-Same adjustments to the player side of the code

Обновление: 27 май 2022 в 14:22

-Fixed an issue where weapons that use custom ammo types caused errors

-Disable weapon drops should function properly now

Обновление: 24 май 2022 в 7:06

-Further rework of internal code

-Added new "Random" option to ammo drops

-This option will make the ammo drops completely random (Base HL2 ammo only)

-New chat warning if issues arise regarding the "Custom Entity" option

Обновление: 22 май 2022 в 12:37

-Considerable rework to make the code cleaner

-The second menu is no longer necessary, both HL2 and ArcCW Ammo types are handled by a single menu

-Added option to use ArcCW Ammo types, regardless of if the 'Replace HL2 entities' option is enabled or not

-Hopefully better functionality now

Обновление: 12 май 2022 в 10:44

-Added option to prevent NPC's from dropping weapons

Обновление: 12 май 2022 в 8:59

-Typos man.

Обновление: 12 май 2022 в 8:53

-Minor fixes

Обновление: 12 май 2022 в 8:33

-Massive overhaul

-Added the ability to choose specific ammo drops for each type of ammo (Includes base game + additional menu for ArcCW ammo types)

-You can now use custom entities to replace ammo as well.

-Enough convars to create a major headache. Just ignore them.

-Option to disable specific ammo drops.

-If there are errors please notify me.

-There's so much clutter and I really don't have the patience to test every possibility for issues.