Left 4 Dead 2

Left 4 Dead 2

Wolfie's New Survivor Animations - Old/Experimental | Wolfie's Final Mod [3/3]
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Opdatering: 23. sep. kl. 18:26
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!!!NO CONTENT RELEASE!!!

-Refactored the way Nick's breathing animations are handled to make it easier to add Left 4 Deira custom stuff
--This should have no percievable effect for you, however the internal names have changed and will break any custom content calling for the old stuff. Idle Standing, crouching and calm are effected by this update so issues should only be seen on those animations.
-Updated Wolfie Concept Art Military Sniper Idle to use the new breathing animation system
-Updated "NickGrovemin_PumpCalmIdle01" to use new calm breathing
-Added Pistol idle standing so it can use the new breathing system, this also fixes his left hand drift cause valve is silly

Opdatering: 8. sep. kl. 18:12
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Nick:

-Attempted to fix pumpshotgun idle clipping, though it doesn't appear in the editor so maybe I just messed up April's rig?

Opdatering: 4. sep. kl. 15:59
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Nick:

-Fixed Pumpshotgun run left hand flying away

Opdatering: 4. sep. kl. 14:31
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Nick:

-Fixed SMG run left hand being offset

-Updated Grenade Run

-Added pumpshotgun run

Opdatering: 2. sep. kl. 11:18
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Rochelle:

Fixed Sniper Limp Run's left arm

Added Limp run to: Grenade, FirstAidKit, 1 handed melee

Opdatering: 1. sep. kl. 21:35
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Rochelle:

Added most LimpRuns for weapons, finally

Opdatering: 1. sep. kl. 14:11
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Nick:

-Added a new version of the auto shotgun run animation

Opdatering: 1. sep. kl. 13:24
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Rochelle:

-Updated Pistol Crouch Idle, no more "badass" head tilt down, consistent with the rest!

Opdatering: 31. aug. kl. 18:55
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Rochelle:

-Finally, added calm runs to most weapons.

-Improved the grenade run arm animation

Opdatering: 30. aug. kl. 13:28
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Nick:

-Removed AutoShotgun run upper animation.

-Removed PumpShotgun run upper animation.

^This does make them look a little goofy but it should be more bereable than the guns clipping through him.

-Fixed Sniper reload not blending in and out (also means you wont see him tpose for half a second now!!! finally.)

-Updated 1 handed melee Idle Standing so he doesnt have his head tilted down, more in line with the rest of Wolfie Nick idles

-Updated Gas can Idle Standing so he doesnt have his head tilted down, more in line with the rest of Wolfie Nick idles

-Fixed running with Autoshotgun would break his aiming poses (Backport from L4D1 Josh)

Rochelle:

-Redid most of the Idle Standing animations to improve the look of her fingers, reduced stretching where I could but her hands are so flippin' small theres no avoiding it.

-Updated 1 handed melee Idle Injured and fixed left hand being pinned to her leg.