Stellaris
Ethics and Civics Alternative 2.8
174개 중 81~90개 표시 중
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업데이트: 2019년 10월 24일 오후 12시 14분

업데이트: 2019년 10월 19일 오전 2시 33분

업데이트: 2019년 10월 17일 오전 10시 50분

업데이트: 2019년 9월 25일 오후 3시 19분

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업데이트: 2019년 9월 18일 오전 11시 23분

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업데이트: 2019년 9월 18일 오전 11시 16분

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업데이트: 2019년 9월 18일 오전 5시 16분

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업데이트: 2019년 9월 16일 오전 7시 32분

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업데이트: 2019년 9월 15일 오전 7시 25분

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업데이트: 2019년 9월 15일 오전 4시 40분

This update is pretty big one.

1. 5 new Civics:

1) Distributism (spiritualist/egoist) - somewhat "ethical" market economy, can't be Fanatic Egoist, have Free Market and Mogul jobs. Thanks to the community for this idea.

2) Martial Brotherhood (militarist/altruist) - I had to separate some meanings from Stratocratic Republic, but I believe the resulting idea is pretty consistent.

3) Innovative Economy (egoist/materialist) - this civic replaces Ruthless Industrialism to cover "capitalist/industrialist" theme. Ruthless Industrialism is now solely Fanatic Materialist and represents generic "Fanatic Industrialism" instead of Master Engineer. which was disabled.

4) Star Settlers (pacifist) - new Pacifist civic, covering for Land of Plenty, which now belongs to Altruist/Materialist ethics (to balance new Distributism civic, which is Egoist/Spiritualist)

5) Labour Unions for Corporate Authority - people have been asking for this for a long time.

Civic "Trade League" is now belong to Egoist/Pacifist ethics combination.

Civic "Consumerism" is now non-Altruist, increases Egoist attraction and generally opposes "Welfare State" (which is non-Egoist).

2. Civic "Innovative Culture" renamed for "Creativity Culture" and now gets Unity for Research Institute.

3. Evolutionary Architects civic is now Fanatic Materialist, gets Unity for Clone Vats and generally opposes Ruthless Industrialism, as they are considered to represent different "specializations" of materialism.

4. Machine Cult civic has been a bit nerfed (bonuses for robot upkeep/output lowered), but now also get Unity from Robotic Factory.

5. New Goverment "Private Military Corporation": Corporate authority, Fanatic Militarist ethos, War Engineers civic.

6. Fanatic Libertarian ethic now gets Stability malus instead of Crime - I was suggested to change this, as Crime malus means that you will have to create more Plice jobs, which is thematically inappropriate, while Stability malus generally means that you will have to make your pops happies through satisfying their Faction needs.

7. Fanatic Egoist ethic now gets Crime malus instead of Unity.

8. Created new Patch for those who like to have 4 ethic points instead of 5 - https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1863885157