Sid Meier's Civilization VI

Sid Meier's Civilization VI

Fast Forward AI Turns
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更新:2022年5月1日 @ 14時37分

-Added in safety guard load on player turn begin to hopefully prevent some odds and ends cases where settings are out of sync (as reported from the Options Extension), and the potential fix pointed out by Fabulist
-Changed logic so that it commits Option state, which should allow users to change the state if it becomes our of sync for any reason

更新:2020年3月22日 @ 15時11分

-Added in the ability to support option toggles through the extension mod, which should not impact the mod for those who have previously used it.

更新:2019年9月13日 @ 12時35分

-Fixed a bug where an AI that you were at war with was eliminated from the game that caused the toggles to incorrectly change the Player's options.

更新:2019年7月4日 @ 17時33分

-Removed GS Dependency

更新:2019年7月1日 @ 19時00分

-Fixed a bug that would change the player's settings when the AI met them for the first time.

更新:2019年6月30日 @ 19時25分