Darkest Dungeon®

Darkest Dungeon®

Class Rework
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更新于:2022 年 4 月 25 日 下午 8:32

Hero skills:
- Bounty Hunter: Caltrops - increases resieved DMG for 5-15% instead 10-20%
- Crusader: Zealous Accusation - reduces enemies SPD
- Grave Robber: Pick to the Face - removes corpses
- Jester: Solo - reduces enemies DMG for 10-20% instead 15-25%
- Leper: intimidate - reduces enemies ACC & crit chance
- Vestal: Illumination - reduces the crit chance for 5-15% instead 10-20%

Changed bonuses, gained after critical hit:
Abomination: +20% stress resistance
Arbalest: +5% crit chance vs targeted enemy
Bounty hunter: +20 to move skills
Crusader: +20% heal resieved
Grave robber: +5% crit chance
Hellion: +20% DMG
Man-at-Arms: +20 PROT
Vestal: +20% stress heal resieved

更新于:2021 年 9 月 17 日 下午 10:21

Hero skills:
- Arbalest: decreased SPD debuff for Bola.
- Antiquarian: Cower now removes mark, but no more increases blight skill.
- Bounty hunter: decreased ACC and SPD debuff for Caltrops.
- Jester: decreased ACC for Harvest, Slice Off, Solo and Finale.
- Man-at-Arms: small changes in the repost skill.

更新于:2020 年 5 月 8 日 下午 9:05

Hero skills:
- Highwayman: Point blank shot now weakens the hero (-DEF & DMG),
- Occultist: Hands from abyss heals less HP.

Quirks:
- Last Gasp: +3 SPD if HP below 50%,
- Winded: -3 SPD if HP below 50%,
- Second Wind: +15% DMG if HP below 50%,
- Tuckered Out: -15% DMG if HP below 50%.

更新于:2020 年 4 月 26 日 下午 11:15

Changed some quirks:

- Early Riser: +2 SPD, -5% chance party surprised if torch above 75,
- Nocturnal: -2 SPD, +5% chance party surprised if torch above 75,
- Night Owl: +2 SPD, -5% chance party surprised if torch below 25,
- Diurnal: -2 SPD, +5% chance party surprised if torch below 25,
- Warrior of Light: +10% DMG, +5% chance monsters surprised if torch above 75,
- Light Sensitive: -10% DMG, -5% chance monsters surprised if torch above 75,
- Lurker: +10% DMG, +5% chance monsters surprised if torch below 25,
- Night Blindness: -10% DMG, -5% chance monsters surprised if torch below 25,
- Photomania: -10% Stress, +5% scouting chance if torch above 75,
- Phengophobia: +10% Stress, -5% scouting chance if torch above 75,
- Hard Skinned: -10% DMG received,
- Soft: +10% DMG received,
- Deadly: +5 ACC, +2% crit chance,
- Misses the Spot: -5 ACC, -2% crit chance,
- Fast Healer: +20% Stress healing skills while camping,
- Stout: -100% Stress while starving,
- Natural Swing: +5 ACC melee skills,
- Cove (Ruins, Warrens, Weald) Scrounger: +20% XP in the appropriate area,
- Fear of Beast (Eldritch, Mankind, Unholy): +15% DMG received from the appropriate enemy,
- Calm: -15% DMG, -15% stress on first round,
- Corvid's Eye: +10 ACC, +5% scouting chance if torch below 50,
- Corvid's Blindness: -10 ACC, -5% scouting chance if torch above 50.

更新于:2020 年 2 月 21 日 下午 9:35

- Antiquarian, Plague Doctor: reduced ACC of Plague grenade & Festering vapours;
- Crusader, Hellion: changed DMG of Holy lance & Breakthrough (now it depends on enemy position);
- Highwayman, Man-at-Arms: increased ACC & crit chance of repost, reduced DMG;
- Jester: Solo reduces DMG of all enemies instead ACC, its debuff chance increased, but usage limit decreased to 1 times per battle;
- Attacks that cause bleeding and poisoning reduce the enemy's resistance to these effects by a lower value (10-20 instead of 20-30).

更新于:2019 年 8 月 17 日 上午 12:30

Some little bugfixes

更新于:2019 年 8 月 10 日 上午 1:21

Arbalest
- Sniper Shot - ACC decreased
- Suppressing fire - ACC increased
Bounty hunter
- Flashbang - ACC increased
Highwayman
- Pistol shot, Grapeshot Blast - ACC increased
Houndmaster
- Hounds harry - ACC increased
Also fixed some bugs

更新于:2019 年 8 月 4 日 上午 12:28

Hero skills:
Abomination
- Vomit – increased poison damage.
Antiquarian
- Festering vapours – poison damage increases slower after leveling up.
- Protect me – usage limit per battle was removed.
Bounty hunter
- Caltrops – bleeding damage reduced.
Crusader
- Changed the starting position for Inspiring cry.
Houndmaster:
- Changed starting positions for Hounds rush and Hounds harry.

更新于:2019 年 7 月 13 日 下午 10:07

Quirks:
- The character can either become a master of weapons without any flaws, or become a complete loser, unable to hit the target and inflict damage. After receiving a positive quirk for using a melee or ranged weapon, the hero will no longer be able to get any negative quirk, associated with this weapon. But any negative quirk will close the possibility of getting a positive one, related to this weapon.
- Heroes using poison and bleeding, are no longer afraid of these effects: they are now immune to quirks "germophobe" & "nervous bleeder."

Hero skills:
Antiquarian
- Flashpowder – usage limit increased to 3 times per battle.
Plague Doctor
- Blinding gas – stuns all enemies, but with less chance & destealth them.
- Emboldening vapours – usage limit increased to 3 times per battle, but the duration reduced to 4 rounds.
Vestal
- Illumination – usage limit increased to 3 times per battle.

更新于:2019 年 6 月 21 日 上午 8:57