Garry's Mod
PMC Pack Redux (Playermodels & NPCs)
กำลังแสดง 1-10 จาก 91 รายการ
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อัปเดต: 27 พ.ย. @ 11: 49am
โดย Gunslinger ☢

Recompiled models using Gmods studiomdl compiler instead of Crak0kalos one due to it being no longer needed for this addon, should also increase performance a tad bit and save some space too due to no longer compiling DX7 files (which was cut from Source outright).

อัปเดต: 4 มี.ค. @ 11: 17am
โดย Gunslinger ☢

Added unique textures for the CSS defuser bags bodygroup per variation, and made backpacks more consistent with body textures.

อัปเดต: 27 ม.ค. @ 8: 19am
โดย Gunslinger ☢

Technical model improvements, remade the C_hands textures due to losing the original sources.

อัปเดต: 26 ธ.ค. 2024 @ 6: 46pm
โดย Gunslinger ☢

Re-imported all textures using VTEX instead of VTFEdit, due to the latter not having Valves mipmap method available to use, this should make all the textures less blurry and much more sharp, and have the textures all visually consistent at a distance.

Texture assets ive lost the sources to, i remade the textures for them so some stuff might be different looking.

i also added one additional bodygroup, the defuse toolbag from CSS as a belt bodygroup because it fits well, ill probably add specific textures per variation at a later date.

อัปเดต: 12 ต.ค. 2024 @ 2: 41pm
โดย Gunslinger ☢

Rebuilt/Redesigned the Super Soldier and Snow PMCs respectively.

i lost the original texture sources as i made them before i backed things up well so i remade the Super Soldier and redesigned the Snow PMCs.

I also added $Halflambert to the FP arm materials.

อัปเดต: 10 ต.ค. 2024 @ 3: 09pm
โดย Gunslinger ☢

Overlooked a small thing on Helmet_03_goggles_up on accident.

อัปเดต: 10 ต.ค. 2024 @ 2: 47pm
โดย Gunslinger ☢

Merged all useless vertices on the helmet bodygroups and added $nocull to all the "band" vmts, as the original mesh used double the verts on both sides of the helmet straps and added a lot of extra polygons on all the helmets that were not needed, this also should fix all the shading issues on the helmet straps at last and save some space and generally more optimized.

อัปเดต: 8 ต.ค. 2024 @ 1: 10am
โดย Gunslinger ☢

Updated Super Soldier facemap

อัปเดต: 6 ต.ค. 2024 @ 12: 01pm
โดย Gunslinger ☢

Updated Super Soldier facemap and face normalmap, replaced Rustys texture with my own edit made to be more consistent with the other variations faces.

อัปเดต: 4 ต.ค. 2024 @ 1: 12pm
โดย Gunslinger ☢

Redid a few things internally to make mistakes less of a issue and to add bodygroups easier.