Torchlight II

Torchlight II

Lightbringer (Beta1.0) (v.90)
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Mis à jour le : 9 févr. 2020 à 8h18

Published v.90

- [Mighty Swing] has increased cast range (meaning your character can start casting animation much further than before).
- [Verdict Deliverance] now include 2-hand sword and exclude 1-hand mace, as intented. (my mistake there)
- [Divine Fissure]:-
- now has mana cost after level 5 (seriously how did I screw this up???)
- Tool Tip corrected. No shield, (I'm sorry)
-
- [Holy Smite] now has 5 sec CD (for real this time, i screwed up on the last update)
- [Sacrament of Might] doesn't regenerate Charge% overtime, it was a tool tip mistake. Tool tip properly updated
- [Bestowed Wisdom] Mana cost reduction reduce to 2% per level (-30% at level 15) to remove unintended exploit
- [Lay on Hand] tier 2 description updated, [Respite] proc ONLY on allies excluding caster.

Mis à jour le : 6 févr. 2020 à 22h27

Published v.89

- [Salvation], [Detect Evil], [Orison], [Forbearance], [Radiant Armor] now have new casting animation

- [Orison] Looping Graphic tweaked a little.

- [Holy Smite] CD increase to 5 sec for better balance compensation

- [Divine Fissure] skill icon has been tweaked

- Character Profile Picture has been properly updated.
Credit goes to the original author who I cannot identify.
Source: https://www.hiveworkshop.com/threads/btntyrael.273348/#resource-65787

- Character base armor/weapons has been rework (visual as well as starting weapon)

- Lightbringer now has a proper custom charge bar!!!
Source http://clipart-library.com/clipart/kc85MjRKi.htm, edited by me.

Mis à jour le : 6 févr. 2020 à 22h25

Published v.88

- [Salvation], [Detect Evil], [Orison], [Forbearance], [Radiant Armor] now have new casting animation

- [Orison] Looping Graphic tweaked a little.

- [Holy Smite] CD increase to 5 sec for better balance compensation

- [Divine Fissure] skill icon has been tweaked

- Character Profile Picture has been properly updated.
Credit goes to the original author who I cannot identify.
Source: https://www.hiveworkshop.com/threads/btntyrael.273348/#resource-65787

- Character base armor/weapons has been rework (visual as well as starting weapon)

- Lightbringer now has a proper custom charge bar!!!
Source http://clipart-library.com/clipart/kc85MjRKi.htm, edited by me.

Mis à jour le : 4 juil. 2019 à 2h39

Published v.87

- Character now has proper default wardrobe

Mis à jour le : 25 juin 2019 à 9h40

Published v.86

- Minor fixed skill clashes with Elemental Blade Dancer v.52 (Variant Classes by Viz)

Mis à jour le : 22 juin 2019 à 12h32

Published v.85

- Visual tweak for all AOE buff spells.

- Increased [Noble Charity] Fame gain.

- Fixed minor issue with [Verdict Deliverance] level 15 Proc

- [Respite] gain major overhaul:
- Damage Absorb buffer now depends on how many Charge Lightbringer has during time of casting
- Damage Absorb increase per character level; At level 100, Damage absorb is increased to ludicrous amount to compensate for endgame content (Synergies)
- [Respite] now has a visual difference between lvl 1-99 and lvl100, to distinguish the Damage Buffer difference.

Mis à jour le : 17 juin 2019 à 9h17

Published v.84

- Fix issue with Alchemist (TL1CP) class mod ( [Shock] skill now no longer be affected by this mod)

Mis à jour le : 15 juin 2019 à 9h50

Published v.83

- [Orison] now has increased AOE with visual update

- New Icons have been added (credit to Lord Cobayo WoW Paladin mod)

Currently working on rebalancing [Respite] to make low level challenging but useful at late game (especially Synergies late game)

Mis à jour le : 11 juin 2019 à 9h48

Published v.82

- Charge Bar relocated just a bit lower than previous location

- Changed sound effect when a gaining a Charge

- [Radiant Armor] now has Boots to make a proper full set armor

- A few sound effect has been tweak and added to various skills

Mis à jour le : 10 juin 2019 à 23h03

Published v.81

- Charge Bar resize/moved as it was covering the 3rd-ish icons on the left side of the screen.

- Character Selection Icon changed to "Unknown" temporary to avoid confusion with Engineer.

- Character Selection Menu Idle Animation changed.