Garry's Mod

Garry's Mod

[VJ] Touhou Project SNPCs
Ergebnisse 61–65 von 65
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Update: 29. Mai 2019 um 0:57

2hu Changelog:

>Changed the Giant Keystone's Model, making much less lag than before, almost none..
>Fixed Sakuya's Time Stop Abilities for a bit..

Update: 28. Mai 2019 um 3:14

Extra bug fixes

Update: 28. Mai 2019 um 3:02

Some minor bug fixes

Update: 27. Mai 2019 um 5:04

2hu Changelog:

New:
> Tenshi, the next SNPC to be released

Fixes:
> All Bullet/Projectile entities are now compressed into a singular entity.
(No more lua overload problems in the future).
> Patchouli's other attacks are buffed and nerfed.
(Example: Silent Selene now spawns 24 portals instead of 12, but the accuracy is RNG "for more chance of hitting moving targets" [Seen at 1:48 in the video below] https://youtu.be/invzLGoEpjk ).
> Aya nerfed a bit (Illusionary Dominance).
>Extended Aya's deflect mechanic, in which she turns grenade entities into duds and deflects them back.
>Improved Sakuya's time stopping ability, in which she'll stop time once danmaku are close enough and simply move away (with added effects).
>Improved Reimu's dodging abilities, making her much more agile at avoiding hits.
>Changed all weapon names to prevent conflicts.

Update: 19. Mai 2019 um 2:54