ARK: Survival Evolved

ARK: Survival Evolved

Stargate SGA - Alpha 2.30
Näytetään 21–30 / 34
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Päivitys: 3.6.2019 klo 10.55

Fix - Refresh gate list button
Fix - Keep character movement mode when teleporting
Fix - Public gates and DHDs cannot be destroyed
Fix - More network replications
Add - Mod configurations in GameUserSettings.ini

There are defaults values:

[StargateSGASettings]
MaxCooldownTime=900
MaxEnergyDistance=750000
DisablePickup=False

Päivitys: 2.6.2019 klo 10.46

Fix - DHD is trying to connect a new gate
Fix - Gate can control a DHD that is not connected to the gate

Päivitys: 1.6.2019 klo 7.32

Add - Close animation for gate
Add - Refresh gate list button
Fix - Uptating ZPM durability
Fix - Better loading for gate list
Fix - Now only player allowed to cheat can change name of public gate
Info - Rewritten UI code (can solve or cause some bugs)

Päivitys: 31.5.2019 klo 9.50

Fix - Public gates now cannot have closed iris
Fix - Gates and DHDs can now be set to public mode
Fix - Some loading bugs on DHDs
Fix - Gate energy weird numbers at client in the UI
Fix - DHD keeps the lights on after a gate failure

Päivitys: 30.5.2019 klo 10.22

Add - Gates and DHDs can now be set to public mode
Fix - DHD keeps the lights on even after the gate is deactivated
Fix - Client does not refresh gate energy info in DHD UI
Bug - Gate energy in DHD UI at client shows weird numbers

Päivitys: 29.5.2019 klo 7.37

Fix - DHD lights up on clients
Fix - Some loading bugs of gate and DHD
Fix - Some network replication bugs of gate and DHD
Fix - Now you have to wait for completion of gate opening animation

Päivitys: 23.5.2019 klo 12.59

Fix - Loading gates - maybe better this time
Fix - Energy per distance consumption

Päivitys: 23.5.2019 klo 11.18

Fix - Loading gates - maybe better this time

Päivitys: 23.5.2019 klo 9.43

Fix - Loading gates

Päivitys: 23.5.2019 klo 8.59

Change - Gates are bigger for the size of the spino / mega rex
Removed - SG1 ramp - it can not be as big as the gates are
Change - New opening splash animation - now it is using gpu particles - idk perfomence