Kenshi
The Metalheads: Bast Edition
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Actualización: 24 MAY 2019 a las 6:18

fixed Leatherstrip and Metalhead. They will now move the slaves around the map... that should do it for this one.

Actualización: 23 MAY 2019 a las 21:40

found and fixed issue with brink branch not always populating

Actualización: 22 MAY 2019 a las 10:32

Actualización: 22 MAY 2019 a las 7:40

Removed bounty hunting from AI for patrols -- was causing issue of not putting characters in cages occasionally. Stupid robots.

Actualización: 22 MAY 2019 a las 7:13

final balance tweak.

Added extra monster squad to slave shop

took squatter followers down to lvl 1 from 5

Actualización: 22 MAY 2019 a las 5:53

changed a couple of deployment locations for monster squads to make the openig minutes of the squatters run better. Now there is a slightly better chance to avoid the hoarde before capture. Should only initially face low level units now.

Actualización: 22 MAY 2019 a las 5:11

AI clean-up (removed redundant functions to not conflict with add-ons.

Lowered slightly number of units starting in town to avoid the "hordes of chaos" effect. Should be smoother with less lag as well.

Actualización: 21 MAY 2019 a las 13:37

Buffed Metalhead Raiders, The Doc, Heavies and minor adjustment to slave AI

Actualización: 21 MAY 2019 a las 13:13

last of the AI tweaks.

Actualización: 21 MAY 2019 a las 12:40

Lots of little fixes to the AI to make the slave process smoother, and to help get the player out of cages doing stuff.